I guess I'll chuck some additional thoughts on this.
1) They really shouldn't call it a merge given what they said they are doing with it and how long it's taken it kind of oversells how long a merge should take *cough*, but even by their own previous examples. And yet, it can't be called a remaster or remake either since from a player perspective that will not be the case. Not sure what you would call it then.
2) Speaking on player perspective, a "jank" version is good enough if it works cause from the player perspective of playing it there would be nothing wrong and "just works" which is what my merge was supposed to point out mostly. I think it is a common trap for game developers to over complicate stuff and the result is it takes significantly longer or ends up scrapped as a result.
3) I'm not even sure how much is broken, and part of this is because it's been so long since actually playing it and what wasn't working and when but I think most (?) things were working in the latest releases which you would work off of and work backwards since you have a base that works already. (like I did)
4) Lack of communication is definitely a thing, but it's more so a lack of detailed information that's the problem. When they try to give detailed information it often doesn't make logical sense so that doesn't help either. I know the 'saves' is something they presented as a big issue but thinking about it now, does renpy have a hard limit on how many variables it can track? I remember looking at one of the saves and it seemed oddly bloated which I still think is just poor design, but maybe if there's any devs around here they can answer if they know of any hard limits the renpy save system has or not.
Oh yeah, I agree. It really shouldn't have been called a merge, unelss that was just the original intent and later changed- but when the intent changed they should have said so and not just continued to refer to it as a merge.
As for "jank version being good enough", I disagree, especially if it causes more problems than it fixes going forward, which was likely the case.
Poor design, poor communication, poor workflow, just everything has been mishandled with this project, from what I can see.
I prefer cats. Just not blue ones. For obvious reasons
Latecomers apparently trying to remake Renpy. They're as delusional as bluecat. And seeing as they can't do a months worth of work in a year and a half, I don't think any of it really matters anymore. What they say and what they do are polar opposites. I wouldn't bother getting vexed about any of it tbh
Oof, but I really can't refute that this is what it looks like; he's far outstepped his technical capabilities and is unable to do what he wanted, but isn't owning up to that and just keeps putting things off.