Damn Blue must have an in with the mods here because they go on deleting sprees on this one, had a couple posts deleted responding to someone's questions lol, and asking about the updates.
Didn't take you an year and half of your time I hopeWell, a few hours of boredom later I merged the game myself using the 'work backwards' approach lol. The DM stuff kinda tripped me up since I kinda wanted each week with a diff patch still but didn't seem possible since patches in this game just replaces the whole file, didn't seem to work like other games? So in the end it's just pre-patched and you gotta use the toggle.
Was poking around it trying to make sure it would jump between days etc properly and found a random keypad that's used twice and caused errors and jumping back in days. Couldn't seem to separate what it was looking at and the code wasn't setup for looking at what day you're on (If Bluecat plans to use this same code in the future they'll need to alter it to do this efficiently) so instead just changed the first time it pops up which is when Saki finds it... so now it ends on a cliffhanger for that day
Did look at saves briefly, none of my quick stuff worked but I'd imagine it would be fixable. How they were looking at saves seemed to change between each week but meh, it's only a for fun project. New saves seem to work fine & Week 3 saves from previously do load.
I noticed there seemed to be a bit of duplicate data, like pictures for the phone etc which could be trimmed out. No idea if there was duplicate code and why this became a thing or not. Phone still disabled in week 2 or 3?, never tried enabling it in the code to see what would happen but I'd imagine there isn't even script lines for it since they dropped it for that week or days.
They really should've just gone with a week 4 separately, maybe even just merged towards the end of the project since it seems to just work putting it together with minor changes needed.
Accidently used an uncompressed week 2 so ended up 5GB total, so I'd expect the official one (or post f95zone compression version) to be even smaller whenever it releases. Incase anyone's interested and to wants to poke around it all put together here's a link for it:You must be registered to see the links
Well, a few hours of boredom later I merged the game myself using the 'work backwards' approach lol. The DM stuff kinda tripped me up since I kinda wanted each week with a diff patch still but didn't seem possible since patches in this game just replaces the whole file, didn't seem to work like other games? So in the end it's just pre-patched and you gotta use the toggle.
Was poking around it trying to make sure it would jump between days etc properly and found a random keypad that's used twice and caused errors and jumping back in days. Couldn't seem to separate what it was looking at and the code wasn't setup for looking at what day you're on (If Bluecat plans to use this same code in the future they'll need to alter it to do this efficiently) so instead just changed the first time it pops up which is when Saki finds it... so now it ends on a cliffhanger for that day
Did look at saves briefly, none of my quick stuff worked but I'd imagine it would be fixable. How they were looking at saves seemed to change between each week but meh, it's only a for fun project. New saves seem to work fine & Week 3 saves from previously do load.
I noticed there seemed to be a bit of duplicate data, like pictures for the phone etc which could be trimmed out. No idea if there was duplicate code and why this became a thing or not. Phone still disabled in week 2 or 3?, never tried enabling it in the code to see what would happen but I'd imagine there isn't even script lines for it since they dropped it for that week or days.
They really should've just gone with a week 4 separately, maybe even just merged towards the end of the project since it seems to just work putting it together with minor changes needed.
Accidently used an uncompressed week 2 so ended up 5GB total, so I'd expect the official one (or post f95zone compression version) to be even smaller whenever it releases. Incase anyone's interested and to wants to poke around it all put together here's a link for it:You must be registered to see the links
i just noticed my most recent comment was deleted, for "general rule #1 violation: trolling"; i don't even remember what i said, but i always make an effort to NOT troll...so yeah, pretty sure what you're saying is accurateDamn Blue must have an in with the mods here because they go on deleting sprees on this one, had a couple posts deleted responding to someone's questions lol, and asking about the updates.
To be fair in programming you tend to spend around 90% of the time on 10% of the code. But I think you have indeed proven that it should have been more than possible to do the merge in the year and a halfWell, a few hours of boredom later I merged the game myself using the 'work backwards' approach lol. The DM stuff kinda tripped me up since I kinda wanted each week with a diff patch still but didn't seem possible since patches in this game just replaces the whole file, didn't seem to work like other games? So in the end it's just pre-patched and you gotta use the toggle.
Was poking around it trying to make sure it would jump between days etc properly and found a random keypad that's used twice and caused errors and jumping back in days. Couldn't seem to separate what it was looking at and the code wasn't setup for looking at what day you're on (If Bluecat plans to use this same code in the future they'll need to alter it to do this efficiently) so instead just changed the first time it pops up which is when Saki finds it... so now it ends on a cliffhanger for that day
Did look at saves briefly, none of my quick stuff worked but I'd imagine it would be fixable. How they were looking at saves seemed to change between each week but meh, it's only a for fun project. New saves seem to work fine & Week 3 saves from previously do load.
I noticed there seemed to be a bit of duplicate data, like pictures for the phone etc which could be trimmed out. No idea if there was duplicate code and why this became a thing or not. Phone still disabled in week 2 or 3?, never tried enabling it in the code to see what would happen but I'd imagine there isn't even script lines for it since they dropped it for that week or days.
They really should've just gone with a week 4 separately, maybe even just merged towards the end of the project since it seems to just work putting it together with minor changes needed.
Accidently used an uncompressed week 2 so ended up 5GB total, so I'd expect the official one (or post f95zone compression version) to be even smaller whenever it releases. Incase anyone's interested and to wants to poke around it all put together here's a link for it:You must be registered to see the links
I had the same thing replying to scummy...i just noticed my most recent comment was deleted, for "general rule #1 violation: trolling"; i don't even remember what i said, but i always make an effort to NOT troll...so yeah, pretty sure what you're saying is accurate
I thought more about activity in releasing updates.it seems according to myuhinny its not activity on this board but activity on their patreon page that counts to whether something is abandoned or not
I think you should be the one to get that honour. You suggested it, so it's only proper.The merge has been completed. It was posted a few comments ago.
Now if only the devs knew the merge has been completed.
*cough* *cough* someone put that on discord *cough* *cough*
Oh man, *cough* I must have corona or something.
I agree. When I'm bored and have nothing better to do I check this thread, click "Jump to new" and lol at how many pages it is from the last page. Old ladies have soaps and I have this.At this point, the drama around the actual development of this game is more compelling than whatever story the VN might be trying to tell.
i´m pretty sure you wrote that to the wrong person.The devs name here in this forum is BlueCat_Ecchi Sensei.You found one post from him for example herebluecat so has ecchi sensi really been abandoned?
BlueCat — Today at 5:58 PM
not that i know
happy birthday @Horagon
Cool, ask him why someone here can merge the game in a mere hours with a handful of bugs and they have nothing for over a year.thats from his discord not here
its also why the weird font change, I didn't do that...