- Nov 8, 2017
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- 213
Should be a full 0.7 save (or thereabouts).Any one can help with a 0.7 full save?
Both of those are continued in 0.8. They are rather important scenes, too. I'd say just go forward and they will change.is there any way to progress with these 2 yet? or am i back at current end
unrpa$ grep -Ri threads_button_text *
scripts/menus/esbatscreen.rpy: text_style "threads_button_text_big"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
scripts/menus/newthreads.rpy: text_style "threads_button_text"
settings/screens.rpy:style threads_button_text:
Make sure you get the FIX 02 patch file in the OP (just below the download links). Install that and it should be fine. It was a mistake I made in making the PE version.Soniram Any attempt at looking at the esbat checklist in 0.8 throws an exception:
View attachment 3426500
seems `threads_button_text_big` is not defined or missing somewhere it should be.
*Edit: Looks like it's literally because this is the only reference with the _big suffix in it in the entire codebase. Guessing this needs to be shortened to just threads_button_text like the rest of the references:
Code:unrpa$ grep -Ri threads_button_text * scripts/menus/esbatscreen.rpy: text_style "threads_button_text_big" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" scripts/menus/newthreads.rpy: text_style "threads_button_text" settings/screens.rpy:style threads_button_text:
Yup, that did it. Sorry for not reading all the way to the end.Make sure you get the FIX 02 patch file in the OP (just below the download links). Install that and it should be fine. It was a mistake I made in making the PE version.
View attachment 3426547
I did a full playthrough when I got done with assembling 0.8. It took me three to four days going down all the paths. It's a journey, that's for sure. I'm glad you enjoy it.I'm playing the entire game again just to have the whole story in mind for the new update. And it's still so good, I can't wait for the new content!
Some info...Looks like I will have to play the full game for this release as well. Weird bugs seem to be cropping up. I need to make a dream potion, but I have no knowledge of a dream potion.
Looking at the code, I should gain knowledge of the dream potion during the chimera03_first event path.
However, despite chimera03_first being True, know_dream is False. So not sure what happened there. Going to chalk it up to "I haven't played in a bit, need to start over." Annoying, but it's a game in progress. Nothing to be done.
That did the trick, thanks. Follow-up question: is the text here supposed to look different like that?Okay, here's the new hotfix (listed as 02). The OP will be updated. I'm going to wait a little bit before making an 0.8a build, just in case it screwed up something else.
Nope, that's a goof.That did the trick, thanks. Follow-up question: is the text here supposed to look different like that?
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It's likely something else is not completed that would trigger something to appear in the Early Days thread. Is there anything else it says to do on the esbat checklist?I can't start esbat. It says work on early days thread on the esbat checklist. My journal for the early days thread says more may appear later check back often.
no that is the only thing.It's likely something else is not completed that would trigger something to appear in the Early Days thread. Is there anything else it says to do on the esbat checklist?
That's extremely odd. I can look at your save file to give you an idea. Feel free to upload it here.no that is the only thing.
I think I've encountered the same issue, checklist is clear but unable to trigger esbat.It's likely something else is not completed that would trigger something to appear in the Early Days thread. Is there anything else it says to do on the esbat checklist?