Soniram

Creating EC:A
Game Developer
Apr 16, 2021
746
740
is there any way to progress with these 2 yet? or am i back at current end
Both of those are continued in 0.8. They are rather important scenes, too. I'd say just go forward and they will change.
 

Chicunsu

Newbie
Feb 26, 2021
24
10
i've tried sleeping in my bed a lot or just doing other stuff, but i just can't seem to progress on either right now, and i'm playing .8PE
Edit: NVM, might have found what i did wrong
 
Last edited:

5mithers

Newbie
Aug 3, 2019
62
55
Soniram Any attempt at looking at the esbat checklist in 0.8 throws an exception:

1710006918838.png

seems `threads_button_text_big` is not defined or missing somewhere it should be.

*Edit: Looks like it's literally because this is the only reference with the _big suffix in it in the entire codebase. Guessing this needs to be shortened to just threads_button_text like the rest of the references:


Code:
unrpa$ grep -Ri threads_button_text *
scripts/menus/esbatscreen.rpy:                text_style "threads_button_text_big"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
settings/screens.rpy:style threads_button_text:
 
Last edited:
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Soniram

Creating EC:A
Game Developer
Apr 16, 2021
746
740
Soniram Any attempt at looking at the esbat checklist in 0.8 throws an exception:

View attachment 3426500

seems `threads_button_text_big` is not defined or missing somewhere it should be.

*Edit: Looks like it's literally because this is the only reference with the _big suffix in it in the entire codebase. Guessing this needs to be shortened to just threads_button_text like the rest of the references:


Code:
unrpa$ grep -Ri threads_button_text *
scripts/menus/esbatscreen.rpy:                text_style "threads_button_text_big"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
scripts/menus/newthreads.rpy:                    text_style "threads_button_text"
settings/screens.rpy:style threads_button_text:
Make sure you get the FIX 02 patch file in the OP (just below the download links). Install that and it should be fine. It was a mistake I made in making the PE version.

1710007827428.png
 
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Amnezziia

Member
Feb 27, 2023
163
267
I'm playing the entire game again just to have the whole story in mind for the new update. And it's still so good, I can't wait for the new content!
 
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Soniram

Creating EC:A
Game Developer
Apr 16, 2021
746
740
I'm playing the entire game again just to have the whole story in mind for the new update. And it's still so good, I can't wait for the new content!
I did a full playthrough when I got done with assembling 0.8. It took me three to four days going down all the paths. It's a journey, that's for sure. I'm glad you enjoy it. :)
 
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5mithers

Newbie
Aug 3, 2019
62
55
Looks like I will have to play the full game for this release as well. Weird bugs seem to be cropping up. I need to make a dream potion, but I have no knowledge of a dream potion.

Looking at the code, I should gain knowledge of the dream potion during the chimera03_first event path.

However, despite chimera03_first being True, know_dream is False. So not sure what happened there. Going to chalk it up to "I haven't played in a bit, need to start over." Annoying, but it's a game in progress. Nothing to be done.
 

Soniram

Creating EC:A
Game Developer
Apr 16, 2021
746
740
Looks like I will have to play the full game for this release as well. Weird bugs seem to be cropping up. I need to make a dream potion, but I have no knowledge of a dream potion.

Looking at the code, I should gain knowledge of the dream potion during the chimera03_first event path.

However, despite chimera03_first being True, know_dream is False. So not sure what happened there. Going to chalk it up to "I haven't played in a bit, need to start over." Annoying, but it's a game in progress. Nothing to be done.
Some info...

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ChopTheHead

Newbie
Sep 15, 2021
23
25
Okay, here's the new hotfix (listed as 02). The OP will be updated. I'm going to wait a little bit before making an 0.8a build, just in case it screwed up something else.
That did the trick, thanks. Follow-up question: is the text here supposed to look different like that?

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grim019

Member
Mar 28, 2020
127
407
I can't start esbat. It says work on early days thread on the esbat checklist. My journal for the early days thread says more may appear later check back often.
 
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Soniram

Creating EC:A
Game Developer
Apr 16, 2021
746
740
I can't start esbat. It says work on early days thread on the esbat checklist. My journal for the early days thread says more may appear later check back often.
It's likely something else is not completed that would trigger something to appear in the Early Days thread. Is there anything else it says to do on the esbat checklist?
 

nomjik11

Newbie
Aug 6, 2020
29
52
It's likely something else is not completed that would trigger something to appear in the Early Days thread. Is there anything else it says to do on the esbat checklist?
I think I've encountered the same issue, checklist is clear but unable to trigger esbat.
 
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