Today I found out eratohoTW was
NOT designed for female PC.

Or, rather, "dickless" runs. At all.
1. New Year Resolutions - is it an aesthetic thing, or does the choice actually affect something? Like, "Having many kids" increasing pregnancy chance or something. Any special effect from them?
2. Gatherings like concerts, drinking parties, tennis club, etc. - are they meant to be a way of getting multiple stat boosts with a single click, or is there something more to them? Some unique "cannot do this anywhere else" component making them worthy of prolonged attention.
3. Voice of God (the one asking about big/small breasts) - likewise, cannot compute. Random [un]lucky choice? Between 1,000 and losing a whole day?
It probably is rather obvious, but the issue I have with complex games is, ironically, their complexity: you cannot tell whether there is more to a route/mechanic that you missed or it actually is shallow (compared to another, anyway, which might turn out to have ALOT of content). You basically have no idea how deep the rabbit hole goes, or even how many rabbit holes there are to explore. Kinda funny how a game can feel
more lacking by having
more content.