- Apr 19, 2022
- 248
- 372
There's a bug with Power Struggles right now, and actually reaching Emily's house is the last stage for now -- both of these should be addressed next update.I'm getting a weird loop on the power struggles quest, where if I fail the manipulation check, I have to restart basically the entire quest. I also get semi-soft-locked out of her house.
Also, there's almost definitely a bug in increasing tact from the library. I studied 8 hours, for 60 days, with 40 intelligence / 100 education, which should net me around 10 points of tact. I increased tact a grand total of 0 times. Manipulation works, but feels like it's at about 1/4th or 1/2 the stated % chance of increase, which means increasing manipulation is a massive chore, and increasing tact is literally impossible.
Also, the code for increasing manipulation and tact is identical. The only difference is a string key. If you can ever raise tact at all this means that the code is functional. If you are playing on a higher difficulty there's more stochastic chance involved, making raising the skills harder.
Finally, did you know that humans are very bad at approximating randomness? It sounds like you were extremely unlucky, in fact you should try playing the lottery. Not increasing tact a total of 60 days in a row has a .0028% chance (assuming intelligence 40)!
Here's the code if you're curious. I don't see any way it could be wrong unless SugarCubes randomFloat() function is broken.
EDIT: One last note, successive trials of Bernoulli become normal by the Central Limit Theorem, thus we can model your situation as a normal random variable with mean 9.6 and variance 8, meaning that it's totally normal to expect a yield of anywhere from 6 and 12 with probability 67% by the empircal rule, or evenmoreso 4 to 14.2 with 98% probability. To get 0 though is still a feat haha.
Finally, human psychology due to evolutionary pressures tend to value failure more than success (
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). Thus, this combined with the central limit theorem will always make it feel like the probabilities are 2x or 3x lower. This isn't a fault of the game, more a fault of humans.
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