Thanks for explaining all that.
I guess I'll have to suppress the completionist in me when you release the game.
Will these endings be tracked in any way at all? Will they become part of some sort of gallery? Will there be hints in the game for how to achieve them?
You'll be able to rewatch/read/listen to these things once you get them;
- Endings
- Databanks
- Cutscenes
- Sex Animations
- Game Over CGs
As well as having a visual/list showing where each of these can be gotten if you don't have them already, showing what ones you have already and what ones you're missing, etc.
As far as hints in how to get the "Actual Endings", every choice you do in cutscenes and even actions you do outside of cutscenes (like killing enemies or not killing them, or killing enemies after they've done a truce with you or helped you, or allowing enemies to have sex with you or rejecting them) will affect your
Values (7 values like "Honesty, Justice, Hatred, Naivete", etc.).
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On a first run, you won't be able to see these values, to keep people from gaming the experience and being too lost in mix/maxing values so to speak, but you will get hints from the bosses on what your CURRENT highest value is.
For example, if you beat the Celodst Emperor in the Ice Level, his last words to you, if you had "
Honesty" at highest, would be something like (and these are written off the top of my head, so don't take these to be the actual quality of the lines lol);
"I see you were telling the truth about your motives all along; if only there were more honest humans like you, then maybe this wouldn't have had to happen."
If you had
Hatred at highest though, it might be something more like;
"Why do you waste words on me? I see the hate in your eyes; just end me, and be done with it."
And so on.
After a first run through the game though, you'll get a new toggle in the options that we'll alert you to that'll let you see the value increase/decrease for each of your choices if you like (before you even make the choice, or only after the choice, it'll be up to you), so you can get the endings you want.
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For the "Skill" endings, while those will be made obvious to the player (the time you have to beat on a speedrun, that getting all the achievements gets you a neat ending, etc.), the "Unorthodox" endings will likely be in a small little menu by themselves, and we'll give vague hints on how to get each one.
In general though, they'll be pretty well hidden, so we expect people to find them mainly through word of mouth.