For me the important thing is you enjoy playing it. Even if you decide not to hook up with anyone, if I end up giving you some solid entertainment then that's not a bad thing, I don't think? As an aside, one of the elements of the design was that it could actually be played without hooking up with anyone. Not that I expect that to happen, but it helped make the rest of the game solid. It didn't hinge on becoming a bonk-fest to progress. It also massively helped with the choice and path dynamics. Also, I liked the idea that players could want to spend time with characters but not necessarily feel that spending time with them meant an auto-romance y'know?
But we've still more characters to go. I've Walker, McGruder and Harris to introduce yet, (given the complexity of them all, I have to introduce them slowly really). So who knows, mebbe your LT will find someone yet.