- Mar 23, 2020
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I dunno.... Sarah's CoC is also a bit too green... maybe she should see a doctorSarah's CoC is pretty big, I'll concede *sage nods*
I dunno.... Sarah's CoC is also a bit too green... maybe she should see a doctorSarah's CoC is pretty big, I'll concede *sage nods*
I have played the new version. I'd have never called your art poor, but I have seen the improvement. I see you continually striving to improve yourself so as far as I'm concerned that was money well spent on my part and I am very likely to spend more in the future.Thank you
I feel I owe you an apology for the first versions of H5 being so...poor...(often uses much harsher words, herself!) art wise but I started with literally nothing really. So it's thanks to you that I was able to upgrade.
I don't know if you've played the remastered version but it's a world of difference graphically, so thank you.![]()
no no no... please, stop being so harsh on the original version... it is still ahead of what most devs consider presentable nowadaysI feel I owe you an apology for the first versions of H5 being so...poor...(often uses much harsher words, herself!) art wise but I started with literally nothing really. So it's thanks to you that I was able to upgrade.
Thanks.I have played the new version. I'd have never called your art poor, but I have seen the improvement. I see you continually striving to improve yourself so as far as I'm concerned that was money well spent on my part and I am very likely to spend more in the future.
Far too kind - but thank you.no no no... please, stop being so harsh on the original version... it is still ahead of what most devs consider presentable nowadays
the old one was a 2,5 centimeters in diameter jaffa cake, you made 10 cm ones with the remasterFar too kind - but thank you.![]()
Not sure, quite sure that if the Deviant will ever release his game in the future, they might be in.There's Jaffa cakes in heavy five?
they will beNot sure, quite sure that if the Deviant will ever release his game in the future, they might be in.![]()
All the small little ones are important too!Even all the small little ones dotted around have helped me understand how to put the important ones (y'know...the smutty ones) together much better.
Heavy Five runs on jaffa cakes.There's Jaffa cakes in heavy five?
There is a Jaffa cake easter egg in chapter 2...There's Jaffa cakes in heavy five?
The cake is a lie.There's Jaffa cakes in heavy five?
Actually on the patreon Becca received a good spanking as punishment when things weren't up to Nottravis' standards so perhaps we should be a little more harsh....no no no... please, stop being so harsh on the original version... it is still ahead of what most devs consider presentable nowadays
Now there's a long memory!Actually on the patreon Becca received a good spanking as punishment when things weren't up to Nottravis' standards so perhaps we should be a little more harsh....
It was memorableNow there's a long memory!
Complete full version went to the primary tester today so...*fingers crossed*.
The route testers have already tested all the main standalone modules, so things like VR, RPS, Caverns etc and they are all signed off but the primary tester hasn't seen any of it yet.
I suppose I should explain a bit? The primary tester doesn't like AVN's. At all. So what I look for from them is the "game play" test. Does it work as an actual game? Does it engage? Does it keep the interest of someone who isn't that interested in the smut?
The route testers each take one of the four main character choices and play the hell out of the routes. Although I look for the same sort of thing from them in a way, the primary tester is more of an acid test. After all, say if you like Sarah, then playing with her CoC for an hour or so is going to be engaging regardless. Whereas the primary tester is there to ensure that even if you don't like her or her CoC....it's still solid play. *suspects that doesn't make any sense*
I'll be honest in that I wish it was this time last week but some of the QC work on the standalones took longer than expected.
Thanks *really does try!*that ^ is actually one of the best sorted out testing plans i've seen in a long shot.
even some "big" commercial game developers stick to similiar rundowns, but some of them actually do it kind of sloppy.
would be good for you if you had one more to look after the 'seams' if/when there are, between the different routes.
that's where the annoying tiny things go wrong; according to Murphy, in every tiny issue there is a big one waiting to show..
if things with CoC don't work, you can always put RahRah back on the hucow machine till she obeys.Thanks *really does try!*
I know I'm a bit of a disaster area but it's not for want of trying, or indeed planning
Generally, I fall on my arse because of over reach really. As Huitieme said (yep, he's one of the testers) -each- of the standalone modules is at least an hours play and that's excluding any replayability factors. So, for example, Caverns has random encounters this time - and they're genuinely random. So with multiple events it can be worth a couple of run throughs. VR...VR is different depending on the gender of the MC and the gender of the avatar they've choose. Sometimes the differences are minor, some are quite major. But even so...and ofc we've 7,000 frames of animations knocking around as well.
This one is a bit of a biggie...
Aw, come on, lassie, stop it with the self-deprecation, your first versions were better than most end products.Thank you
I feel I owe you an apology for the first versions of H5 being so...poor...(often uses much harsher words, herself!) art wise but I started with literally nothing really. So it's thanks to you that I was able to upgrade.
I don't know if you've played the remastered version but it's a world of difference graphically, so thank you.![]()