Not think, I know that for a fact. You don't need to win these. If I didn't like games of chance, which I do, I wouldn't bother trying to win. You're making it frustrating for yourself when it doesn't need to be. It's your own fault.
You can sort of learn to read the opponent in the VR, if you notice that the animated combat stance of the orc is not always the same. So "skill" can play a factor, albeit small. There is of course still luck involved. And as the player progresses throughout the VR campaign he will unlock new skills, so... do you see where I'm going with this? Do you play roleplaying games? Because when you play a roleplaying game with dice rolls, your character doesn't have the "skills" at Level 1.
If there was a "I win" button it'd be dreadfully boring. That's not gameplay.
I find it curious that so many people who play adult games have aversion to all kinds of gameplay. Desired difficulty: none. They shouldplayread VNs that don't have any.
I think you misunderstood me, I am not asking you if this event is important or not, I am telling you that I found the VR path in this update boring and frustrating.
I also have given you an example of how I think it could have been done better. Not with an "I win" button, but with an opportunity to work out a win within the framework of the game and not by reloading the game until you get lucky. This grind against a random number generator is not exciting but simply useless.
BTW, the whole thing has nothing to do with "too hard" or "too easy". It is simply a random number generator. It is not difficult to roll a dice, because in the end you have no influence. In an RPG, the interesting gameplay take place aside from the rolls of the dice. Leaving those decisions out and just rolling the dice is what has made this event so boring.
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