Illuminati

Newbie
Dec 7, 2017
90
198
Since we are using tritanium, I think just a slight volt should phase the metal enough to then be volted again and reform. Thus allowing for a changing texture even without the need for thrusting, plus mild electrical shocks can be pleasant. So 1 battery, 1 circuit board, 3 cables, 1 computer and 1 bit of tritanium. (battery to cable to circuit board 2 cables split here one to computer the other to tritanium) computer tells the circuit board to flux the power signal at specific intervals, this changes the metal from hard to soft/changes shape. Boom done.
Are we talking... about Terminator-1000? xDD
 
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Nottravis

Sci-fi Smutress
Donor
Game Developer
Jun 3, 2017
5,132
27,267
Let us see here.....

You post a pic like that where a horny dyke happens to browse.

Thanks sweetie, you can explain to my chair why it's now wet.
Oh you're welcome. Nice to know I can hit the mark :)

I feel then it would be remiss of me to not to advise you of the we had in that case.
 

quinfax

Active Member
Jun 4, 2018
512
1,565
Hrm....some of you are starting to get rather good at this. Certainly some of the points raised are correct....

Righties, after slogging away the news is that I could release Chapter Two this weekend. Except I'm not going to. Let me explain why and what I'm going to do.

Essentially, I made a mistake in using an asset for the accommodation scenes. The room used, after a lot of tweaking, does look great and on testing rendered at a reasonable rate. However, once I start dropping characters into it, it slows to a crawl. Especially, as I have the realism turned up to the max.

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Now on a lot of assets they have spines and bones so you can eliminate aspects of the room you don't need, which is my usual trick. In this case sadly the asset isn't designed like that. It's the whole room or nothing. My second go to of rendering the background and then adding overlays of the character on top in this instance just looks...wrong. Softening or blurring the images or trying depth of field adjustments still give a very fake look - which is what I'm not after at all. I also bought and tried Scene Optimiser, which although works on some aspects of the room makes other aspects of it look frankly quite terrible (I concede this may be due to my only just getting it and not having much time to learn the ropes of this particular script however).

And yet, if I ran a handful of more renders, I'd be finished so why no release?

In short because using this asset going forward just isn't sustainable. The accommodation scenes going forward will get a lot more complex, especially down some paths, and the continued use of this asset will slow further chapters to a crawl which isn't what any of us want.

I also don't really want to use one set of rooms for this Chapter and have Ophion station have a room makeover for the ones going forward as that would look, well, silly if nothing else.

However, what I have done is bought yet another set of assets. The new room is one I build in components and therefore is a lot more under my control allowing me to dispense with most of the set as I need for each scene. This, even with test characters in, has reduced the render time from 90 minutes to about 20.

So, I screwed up a little I'm afraid but have rectified my mistake. I'm telling you now in advance of the charge in case any of you wish to change your minds regards patronage before the February charge hits. The new release date, given I need to re-render four scenes will be the 9th February.

I can appreciate many of you will be disappointed by this news - which I totally share. I am, truly sorry but this is due to me trying to achieve the highest quality possible for you to enjoy. Oh...and me being a bit of a ditz of course...
It's true some patrons can be a fickle lot. However you communicate regularly and this is usually what most people want out of supporting someone. Patreon and the like are there to support artists in their endeavors. It's not a store to buy a product per say. True something comes from it but that's initially not supposed to be the point. Just keep loving your work and let people know of your progress and you should be good as gravy.

Keep up the lewd work.

Excelsior

P.S. It also doesn't hurt to tantalize people with some naughty photos. ;)
download.jpg
 

Akamari

Forum Fanatic
Donor
May 28, 2017
4,371
13,330
Thanks, I'll confess there was a feeble part of me that thought I'd totes blown it - but reaction, as you say, seems more positive than anything else - which is nice.
I haven't seen a single negative or even disappointed comment either here or on your PP and nobody has jumped the ship yet. I dare say, we may not be strong in numbers yet, but we are a loyal bunch.:)
 

Avaron1974

Resident Lesbian
Aug 22, 2018
25,248
86,498


I like to think I have an air of sophistication, that I can throw down the bants without resorting to perversions and sounding as thirsty as the boys here.

You are making it very hard for me Notty. If I had different equipment you would be making it very hard for me.

It's kinda hard for a lady to remain ladylike when thoughts like "damn, if she was real and I was single i'd be calling my clitoris a pizza and asking if she wants to eat in".

Nobody wants to hear that shit.
 

PowerDildos

Member
May 30, 2017
210
565
I like to think I have an air of sophistication, that I can throw down the bants without resorting to perversions and sounding as thirsty as the boys here.
Hmm, you're right, I may have come off a bit too strong there. Do you think a goat was too much? Should I simply have mentioned my willingness to sacrifice something like a weasel instead? Or perhaps just a simple bloodletting?
 

Akamari

Forum Fanatic
Donor
May 28, 2017
4,371
13,330
Hmm, you're right, I may have come off a bit too strong there. Do you think a goat was too much? Should I simply have mentioned my willingness to sacrifice something like a weasel instead? Or perhaps just a simple bloodletting?
There are only two creatures worth sacrificing - mosquitoes and ticks.:cool:
 
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