DA22

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I think his point was more that where there is talent, the artist can often find a way. Though there are of course always limitations to that last, but having no talent is a way bigger limitation. Rather have your stills as some other peoples animations. :p
 

DA22

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I plan on fully creating the first 3 or 4 chapters before even releasing the first one, that way I can safely work on the other chapters without worrying about falling behind. I also plan on releasing the first chapter completed, I don't like games where you just get a taste of what the game is like, (I can't think of anyone who has done that? :whistle::LOL:) my first chapter takes place over a week and that's after the massive first part of the game where the characters are introduced and the gameplay is explained; I'm thinking I might poach Becca for that bit! Do you think Notty will let her go for a few hours on secondment to me? :unsure::sneaky:
Might be nice using Becca as a nod to Notty, but would it not feel better to create your own?
 

DA22

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Yeah, but who could possibly top Becca? And it'll only be for the bit at the beginning, if I need any more narration or assistance later in the game, I can just create something.
Never wrong to do something like that as a compliment or shoutout at the start of the game, but either it would make sense then to change the narrator at each turn or might be weird in continuation. Or maybe you could use the introduction then for something like Becca walking in on your game making a remark like lets see what that MCplayerlastname of Heavy five is doing and take it from there? That could be kinda 4th wall breaking though. :p
 

Dripping

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Feb 16, 2019
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The rig issue is actually real, because when you can't even pose your scene because of "lack of oooomph", to quote Notty, you may not have the required mental fortitude to try complex scenes. With a good RAM and GPU, tho... Your own talent Sky's the limit!
True to some degree. I did make a render one time with a complex building, a Terradome background, some HDRI for the sky, a spaceship, 6 Genesis 3 characters, a dog and some furniture. Just rotating the camera took almost a minute before the screen would update. Which is kinda inconvenient if you want to move it to the right spot. The render took almost 24 hours just to reach 50% convergence (CPU render, as I had a Radeon card), when I broke it off (and reduced image size to reduce the grain). I seriously wouldn't consider creating some game with all that time for just 1 grainy render. However, grainy renders aren't an option when you want to make a game, and leaving out all the bits that bring a scene to life isn't an option either. The choice I made at that time was simple: I'm not going to make a game with a rig like this. Cutting back on quality is not a solution if you want to make something for others to enjoy. What was totally possible with that rig, was making stills. Seperate unrelated images for use as backgrounds for my phone. Just let it render for a day, it's just for personal use anyway, if it turns out well, post it somewhere, but that's it. It's still very useful experience with the software.

Now, with my new rig: it'll occasionally still be a bit choppy, but it's totally possible to make a game with it.
 

I'm Not Thea Lundgren!

AKA: TotesNotThea
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Never wrong to do something like that as a compliment or shoutout at the start of the game, but either it would make sense then to change the narrator at each turn or might be weird in continuation. Or maybe you could use the introduction then for something like Becca walking in on your game making a remark like lets see what that MCplayerlastname of Heavy five is doing and take it from there? That could be kinda 4th wall breaking though. :p
I do have plans for some 4th wall breaking... But, that's all I'm saying for now! :censored:;)
Given what's in Bored Pilot small adds page for Four probs best as a no ;)
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Also... did anyone notice that we just whizzed past page 700 without even a glance at it?
 

Akamari

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Never wrong to do something like that as a compliment or shoutout at the start of the game, but either it would make sense then to change the narrator at each turn or might be weird in continuation. Or maybe you could use the introduction then for something like Becca walking in on your game making a remark like lets see what that MCplayerlastname of Heavy five is doing and take it from there? That could be kinda 4th wall breaking though. :p
I totally want to have a nod of some kind to Heavy Five in my project, but using an actual character is something I would never do. I just find that unethical.

Now, if Notty wanted to participate including writing the lines for it, that would be different. I'd still need to emphasise to players that it's not a blatant character theft though.
 

I'm Not Thea Lundgren!

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I totally want to have a nod of some kind to Heavy Five in my project, but using an actual character is something I would never do. I just find that unethical.

Now, if Notty wanted to participate including writing the lines for it, that would be different. I'd still need to emphasise to players that it's not a blatant character theft though.
Oh, mine wouldn't be theft, I would get permission... and it would be a homage (see, I do know some French!) I already have permission for some other very well-known characters to have cameos in my game. :)
 

DA22

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I totally want to have a nod of some kind to Heavy Five in my project, but using an actual character is something I would never do. I just find that unethical.

Now, if Notty wanted to participate including writing the lines for it, that would be different. I'd still need to emphasise to players that it's not a blatant character theft though.
Well copying is one of the sincerest forms of flattery but yeah it all depends on whether you give due where it belongs and do so with respect. I do like the way timestamps does it sometimes on the TV or while playing a game. Notty did same with DeLuca family at start of chapter 2.
 

Akamari

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Oh, mine wouldn't be theft, I would get permission... and it would be a homage (see, I do know some French!) I already have permission for some other very well-known characters to have cameos in my game. :)
Well, I hope you will have it explained in the game that it's with permission. As a player, I don't take kindly when I see a dev using someone else's character as "cameo". It tends to look as a cheap attempt to parasite on someone else's popularity most of the time I see it.:)
 
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I'm Not Thea Lundgren!

AKA: TotesNotThea
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Well copying is one of the sincerest forms of flattery but yeah it all depends on whether you give due where it belongs and do so with respect. I do like the way timestamps does it sometimes on the TV or while playing a game. Notty did same with DeLuca family at start of chapter 2.
I've seen quite a few games show this site whenever someone is looking at a computer screen! :)
 

I'm Not Thea Lundgren!

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Well, I hope you will have it explained in the game that it's with permission. As a player, I don't take kindly when I see a dev using someone else's character as "cameo". It tends to look as a cheap attempt to parasite on a someone else's popularity most of the time I see it.:)
The two characters already signed on to do cameos will be introduced as coming to "help out with something", then they'll get there spot! Already planned out and one of them already has a script. :)
 

Akamari

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Well copying is one of the sincerest forms of flattery but yeah it all depends on whether you give due where it belongs and do so with respect. I do like the way timestamps does it sometimes on the TV or while playing a game. Notty did same with DeLuca family at start of chapter 2.
That's different of course. I'm talking about actually using someone else's character and giving it your own lines. :)
 

Dripping

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I'm thinking I might poach Becca for that bit! Do you think Notty will let her go for a few hours on secondment to me? :unsure::sneaky:
:ROFLMAO:
I was actually thinking about asking Notty for the character she uses for Thea, for the same reason. What I'm working on would take place in some similar timeline, possibly about a hundred years later. It definitely wouldn't be the same "universe", but some reference wouldn't look out of place. Though I could also just vaguely reference it within some dialogue, as the "Ophion Incident" or something. Whatever the reader takes from such reference would then depend on his or her own playthrough(s) or imagination.
 
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