I'm Not Thea Lundgren!

AKA: TotesNotThea
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I hope talking about stuff will affect other characters. Like if the MC agrees with Annie on her tinfoil theories, he won't be able to diminish them as rubbished when talking with someone else without repercussions on Annie's front
I get the feeling that Notty's writing will have accounted for that sort of thing. Back in CH1 if you are mean to Sarah, Annie takes it out on you.
 

RC-1138 Boss

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I hope talking about stuff will affect other characters. Like if the MC agrees with Annie on her tinfoil theories, he won't be able to diminish them as rubbished when talking with someone else without repercussions on Annie's front
I remember that Chris looks skeptical if you try to talk with her about Annie's conspiracy theories.
 

Goblin Baily: DILF

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I get the feeling that Notty's writing will have accounted for that sort of thing. Back in CH1 if you are mean to Sarah, Annie takes it out on you.
Firstly, the only time I would be mean to Sarah would be if she told me to spank her and call her Gloria.
Secondly I was considering something more serious than meeting Eric.. more about expressing opinions on the station
 

Akamari

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I didn't think that was coming in this version?
If she would add it, it would be right at start so she would not have to go back for it I thought.
Exactly. This is something that would be best to have right from the start. I suspect that she'll either manage to get it in for One or not at all.
 

Proto Persona

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There's also the unique custom MC picture feature that might be implemented.:) That could be trickiest to code given that no one has done that to my knowledge.
Custom main characters aren't hard to code really, just time intensive to render. You can't really build a paperdoll system since the game isn't rendering the scenes in real time. So each scene has to be re-rendered for every possible variation if you don't want to break people's suspension of disbelief. Depending on your computer CGI renders can take hours for just a single image. It costs a lot of development time, but not out of difficulty.
 
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I'm Not Thea Lundgren!

AKA: TotesNotThea
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Jun 21, 2017
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Custom main characters aren't hard to code really, just time intensive to render. You can't really build a paperdoll system since the game isn't rendering the scenes in real time. So each scene has to be re-rendered for every possible variation if you don't want to break people's suspension of disbelief. Depending on your computer CGI renders can take hours for just a single image. It costs a lot of development time, but not out of difficulty.
It's not the MC that's being rendered, just their head for the text bar at the bottom of the screen.
 

Avaron1974

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Custom main characters aren't hard to code really, just time intensive to render. You can't really build a paperdoll system since the game isn't rendering the scenes in real time. So each scene has to be re-rendered for every possible variation if you don't want to break people's suspension of disbelief. Depending on your computer CGI renders can take hours for just a single image. It costs a lot of development time, but not out of difficulty.
It's only a custom portrait not the in game character. That's all 1st person so you never see him or her when FeMC is added.
 

TheDevian

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It's only a custom portrait not the in game character. That's all 1st person so you never see him or her when FeMC is added.
Well, there are a couple of sex scenes where you will see his body, if I am reading this correctly, so those will need variations if skin tone is an option.
 
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