You have to go to your stockpile in the production division. Which, for whatever reason, is separate from the mark to be sold option in the main office.How do you transfer serum into your inventory?
load the mod then follow the instructions on the mod page to load to androidHow to cheat in mobile? Or mod it?
use these two console commands when you are talking to her.hmm im confused i cant find the right console command for sis energy. pls help.
did you by mistake give her the wrong serum? there is one that makes them pregnant up to infinite timeone of my girls appears to be advancing backward in their pregnancy. Currently at day -56. Could anyone share the console command to fix this?
Only serum I've ever given her are bust size up and suggestion.did you by mistake give her the wrong serum? there is one that makes them pregnant up to infinite time
Enter the_person.serum_effects, it'll show a list containing every active serum effect on a person. Do the_person.serum_effects[x] where x is the index of the effect in question, starting from 0 (for example, the first serum effect on a person is the_person.serum_effects[0]).is there a way to clear the active serums using Console Commands?
The last time i looked at it you could give glasses to a normal outfit in the outfitmanager, but you can also add it at a deeper level which i am to lazy to look the code up, you can find how to delete it and it it is mostly the same way to add something. In my opinion adding it with an outfit schould be enough.Is there a way, either with the Mod or with console commands, to give a character glasses? I know you can offer to pay for Lasik to *remove* a girl's glasses, but if there's a way to give a girl glasses then I'm not finding it.
hmm might have to redownload the game files and possibly restart again. unless you can find the file about pregnancies and see if there is an incorrect line that needs editingOnly serum I've ever given her are bust size up and suggestion.
I have a feeling it's a bug with the renpy back function that resulted in her going from 0 to -1 or something and then it started to progress backward. Haven't gotten any others pregnant yet so I'm not sure if it's everyone or just the one.hmm might have to redownload the game files and possibly restart again. unless you can find the file about pregnancies and see if there is an incorrect line that needs editing
text "Pregnant, " + str(the_person.event_triggers_dict["preg_start_date"] - day) + " Days" style "menu_text_style"
^^^^^^THIS^^^^^^^As a giant fan of LR1, and following this project since launch, I 100% agree with you.
I'm crossing my fingers that at some point, Vren becomes happy with the underlying system of the game. Because really, he's just been learning code management and game dev skills for the past few years. I'm a professional programmer and I've watched him make all the common mistakes, but then grow from them. And yeah, the actual game "engine" is in a way better place now than it was.
However, there's a trap any developer can run into. The idea of making the "perfect" project. I think Vren's trying to make his perfect smut game, capable of procedurally generating tons of scenarios or variety. Or at least, he was. But there's such a thing as good enough.
All the systems he has in place are functional. They work, more or less. How many more features is he planning to add? I don't know. But since he started LR2, I've just been waiting and waiting for him to pronounce his current system as "good enough" and start in on the content. The real content. I'm talking about 1000's of words and scenes, prewritten characters and scenarios. That's what LR1 was all about and it was a 10/10 mind control corrupting experience.
LR2 right now is an empty vessel. An impressive empty vessel, to be sure, and we keep seeing more and more additions to it, so that's cool. But it won't start being anything but a glorified (if hot) tech demo until Vren starts producing the actual content to fill it. Like give me a fully functional Gabrielle arc. Bitchy goth cousin getting tamed, that's something I can get behind.
Anyway, I think he'd be well served by taking a step back and setting some actual concrete goals. "By next year I want to have X, Y, and Z complete." It's just a lot of freeform development, which yeah, can lead nice places, but if you want me to actually follow your work, you've got to get more going on.
Thankfully, the last few months have seen a marked jump in how much the features he's adding actually impact gameplay. Maybe this marks the point where we start transitioning from pointless things like different fonts for different characters to actual scenarios and story arcs.