discard457

New Member
Jan 1, 2018
6
5
57
Are the models still the same as they were in the beginning of development? I remember them looking very different than the first game models. Was there any notable improvements? Anyone have pictures? And how does this game hold up against the first?
 

Fydo92

Member
Aug 18, 2017
273
732
247
one of my girls appears to be advancing backward in their pregnancy. Currently at day -56. Could anyone share the console command to fix this?
 
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razer11

Newbie
Jan 7, 2020
22
13
121
one of my girls appears to be advancing backward in their pregnancy. Currently at day -56. Could anyone share the console command to fix this?
did you by mistake give her the wrong serum? there is one that makes them pregnant up to infinite time
 

deviantfiend999

Active Member
Apr 21, 2018
502
611
270
is there a way to clear the active serums using Console Commands?
Enter the_person.serum_effects, it'll show a list containing every active serum effect on a person. Do the_person.serum_effects[x] where x is the index of the effect in question, starting from 0 (for example, the first serum effect on a person is the_person.serum_effects[0]).

the_person.serum_effects[x].duration is the number of turns a serum effect is active, the_person.serum_effects[x].duration_counter is the number of turns the effect has been run.
Set it to the maximum counter - 1 and you wait a turn, you clear the effect

If you do person is the_person.serum_effects= [], you will clear the effects, but you won't remove the stat effects (e.g. increase sluttiness, etc.) which might be what you want.
 

Fedora Man

Newbie
Jun 19, 2017
44
63
158
Is there a way, either with the Mod or with console commands, to give a character glasses? I know you can offer to pay for Lasik to *remove* a girl's glasses, but if there's a way to give a girl glasses then I'm not finding it.
 

Draculesti

Newbie
May 20, 2019
65
44
103
Is there a way, either with the Mod or with console commands, to give a character glasses? I know you can offer to pay for Lasik to *remove* a girl's glasses, but if there's a way to give a girl glasses then I'm not finding it.
The last time i looked at it you could give glasses to a normal outfit in the outfitmanager, but you can also add it at a deeper level which i am to lazy to look the code up, you can find how to delete it and it it is mostly the same way to add something. In my opinion adding it with an outfit schould be enough.
 

razer11

Newbie
Jan 7, 2020
22
13
121
Only serum I've ever given her are bust size up and suggestion.
hmm might have to redownload the game files and possibly restart again. unless you can find the file about pregnancies and see if there is an incorrect line that needs editing
 

Fydo92

Member
Aug 18, 2017
273
732
247
hmm might have to redownload the game files and possibly restart again. unless you can find the file about pregnancies and see if there is an incorrect line that needs editing
I have a feeling it's a bug with the renpy back function that resulted in her going from 0 to -1 or something and then it started to progress backward. Haven't gotten any others pregnant yet so I'm not sure if it's everyone or just the one.

I was planning to just adjust the pregnancy day variable to something positive to see if that fixed it. I have console enabled and have some idea how to change variables using it, but I have no idea what the variable is called or where I can look up that info.
 

charanjaydemyr

New Member
Apr 22, 2020
6
9
55
Python:
text "Pregnant, " + str(the_person.event_triggers_dict["preg_start_date"] - day) + " Days" style "menu_text_style"
in Lab_Rats_2-v0.45.1-pc\game\game_screens\character_screens\girl_overview_ui.rpy

codes just wrong for the display cuz "day" is always after "preg_start_date"
 
Last edited:

shane420

Active Member
Jul 6, 2018
586
523
262
As a giant fan of LR1, and following this project since launch, I 100% agree with you.

I'm crossing my fingers that at some point, Vren becomes happy with the underlying system of the game. Because really, he's just been learning code management and game dev skills for the past few years. I'm a professional programmer and I've watched him make all the common mistakes, but then grow from them. And yeah, the actual game "engine" is in a way better place now than it was.

However, there's a trap any developer can run into. The idea of making the "perfect" project. I think Vren's trying to make his perfect smut game, capable of procedurally generating tons of scenarios or variety. Or at least, he was. But there's such a thing as good enough.

All the systems he has in place are functional. They work, more or less. How many more features is he planning to add? I don't know. But since he started LR2, I've just been waiting and waiting for him to pronounce his current system as "good enough" and start in on the content. The real content. I'm talking about 1000's of words and scenes, prewritten characters and scenarios. That's what LR1 was all about and it was a 10/10 mind control corrupting experience.

LR2 right now is an empty vessel. An impressive empty vessel, to be sure, and we keep seeing more and more additions to it, so that's cool. But it won't start being anything but a glorified (if hot) tech demo until Vren starts producing the actual content to fill it. Like give me a fully functional Gabrielle arc. Bitchy goth cousin getting tamed, that's something I can get behind.

Anyway, I think he'd be well served by taking a step back and setting some actual concrete goals. "By next year I want to have X, Y, and Z complete." It's just a lot of freeform development, which yeah, can lead nice places, but if you want me to actually follow your work, you've got to get more going on.

Thankfully, the last few months have seen a marked jump in how much the features he's adding actually impact gameplay. Maybe this marks the point where we start transitioning from pointless things like different fonts for different characters to actual scenarios and story arcs.
^^^^^^THIS^^^^^^^

I like this game, it has so much potential to become the best game on this site but the dev seems so focused on perfecting the fundamentals that its killing the excitement for the game like I check back every few months to play cuz I know that overall gameplay is going to be pretty consistent with the same material just different mechanics. Im hoping the dev will finally focus on expanding stories and actually gameplay soon (and...gasp maybe even add more animations) like I get it, mechanics will make or break a game but you lose peoples interest in the game if that is all you focus on and there is nothing new and exciting to draw your audience in. This is one of the few games that actual has my particular fetish in it. Not many games have Hucow content that is well done and the cherry on top fetish that is Body Expansion/transformation. My only thing is I would like to see more BDSM content with outfits and animations (cough petplay cough), but beggars cant be choosers. Like i said this game could reach greatness of epic proportions if the dev could spend a little less time on mechanics and a little more time of content/storylines
 
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