Edwarf

Member
Jun 8, 2017
396
453
GPU usage of this tittle is quite high, no matter the AA level or shadow quality, and its related to the ammount of room props used and the number of actors present.
This said, hardware requires maintenance every now and then however, specially in summertime, and maybe its time for a good cleaning and thermal compound (and thermal pads if any) replacement in both CPU and GPU heat sinks. ;)
 
Sep 1, 2019
332
463
Just gonna be fully honest... In my opinion, this game sucks. I really wanted it to be good with all my heart. I wanted to have fun with a sandbox game like this, but everything is so damn complicated and convoluted. That's not even mentioning how bad it looks. Most of the hair in the game doesn't even fit the default model correctly. The sex in the game is just sliding models back and forth. And the most egregious sin of all? It's buggier than original release skyrim. For me, it's an unplayable mess, but maybe that's just my experience.
 

Fuzzcat

Active Member
Oct 27, 2017
624
664
Random question:

Are there preset "hidden" characters?

Out of curiosity I went to Church, and one of the nuns there had a very particular face (a sort of... pleasant-confident-evil smile, and not because she had a mood animation, it is her base face setting). Asked for contact, and immediately agreed, so I went to check her stats...
Skull/bone tattoos, extremely dominant personality, perverted as heck (she constantly send me dickpics), a big fucking dick, and she was actually drunk.

It is a sort of "surprise character", or just a huge coincidence? (considering the combination)
 

Ravenger6660

Active Member
Sep 14, 2017
851
996
Has anyone figured out how to get forced into the sex industry yet? That update was months ago and I can't do it and haven't seen anyone say how its done
Code:
WHO: Actor = getCompanion(); If !Actor.isRelative() && Random(70, 200) < Actor:perversion && Random(-90, -50) > Actor:masochist && !Actor.isDating() && !Actor.isSameGender(Player)
OTHER: isModEnabled(vin_NonConsensual) && pornfame == 0 && Player.isInterestedIn(Actor) && karma < 50
Look like a companion is the one who triggers it.


I decided to make some edits and create a new scene for you.
Code:
WHAT: all, -go_to_the_bathroom
WHERE: bar, nightclub
WHEN: 21 - 4
WHO: Actor = generatePersonTemporary(); if Player.isInterestedIn(Actor) && Random(70, 100) < Actor:perversion && Random(-90, -50) > Actor:masochist && !Actor.isSameGender(Player)
OTHER: isModEnabled(vin_NonConsensual) && pornfame == 0 && !isWithCompanion() && Random(40, 80) < attractiveness && Random(2, 50) > karma
Place inside " LifePlay\Content\Modules\vin_Base\Scenes\sexwork "
 

Fuzzcat

Active Member
Oct 27, 2017
624
664
Code:
WHO: Actor = getCompanion(); If !Actor.isRelative() && Random(70, 200) < Actor:perversion && Random(-90, -50) > Actor:masochist && !Actor.isDating() && !Actor.isSameGender(Player)
OTHER: isModEnabled(vin_NonConsensual) && pornfame == 0 && Player.isInterestedIn(Actor) && karma < 50
Look like a companion is the one who triggers it.


I decided to make some edits and create a new scene for you.
Code:
WHAT: all, -go_to_the_bathroom
WHERE: bar, nightclub
WHEN: 21 - 4
WHO: Actor = generatePersonTemporary(); if Player.isInterestedIn(Actor) && Random(70, 100) < Actor:perversion && Random(-90, -50) > Actor:masochist && !Actor.isSameGender(Player)
OTHER: isModEnabled(vin_NonConsensual) && pornfame == 0 && !isWithCompanion() && Random(40, 80) < attractiveness && Random(2, 50) > karma
Place inside " LifePlay\Content\Modules\vin_Base\Scenes\sexwork "

Been looking for something like this, but didn't know how...

How does your mod differs from the base scene?
(I'm curious because I'd like to start doing scenes, I'm not a coder but I can modify existant scenes to use as template, but I need to understand what does what with who, but sometimes I can't spot the difference)
 

Grim

Active Member
Aug 17, 2016
911
621
Has anyone figured out how to prevent temporary NPCs from spawning in a building or how to clear them from the room until you move to another building? I'm trying to add a new room to a building, but I don't want a bunch of random people jammed into it since it doesn't make any sense.
I can now partially answer myself. It's possible to clear NPCs from a room by looping 100 times like so:
Code:
count = 0
While count < 100
    count += 1
Endwhile
This is easily tested by tossing that code into a scene file, and then creating an action that calls the scene. I have no idea why this works.

My initial idea was to do something like this:
Code:
Actor = getPersonHere()
While Actor.isValid()
    Actor.delete()
    Actor = getPersonHere()
Endwhile
But getPersonHere() doesn't seem to work as intended. It ends up returning an invalid actor and breaking out of the loop while there's still some NPCs in the room.

While there is a way to clear NPCs from the room, I still haven't figured out how to make use of this in an automated way. I wanted it so that I could clear them when I moved to another room, but switching backgrounds with setBackground3D() seems to cause new NPCs to spawn once the scene ends, so putting that loop in the same scene is ultimately ineffective.

I've attached a mod which will add a "Clear NPCs" action to the PC menu demonstrating this.
 

kuro95zone

Newbie
Jul 8, 2021
77
54
Hi

I have just a few questions so here goes

- Is there mods that add more playable races?
- Is there mods that add more creature?
- Can dogs and horses be made playable?
- Is there a fantasy map?

- Is there a relation ship function where you can dictate the number of female and male members with an optional famili leader eg faithfull multi wife/husbands or haram type thing?
- Is there a relation structer ingame you can use to setup a tribe/clan with leader, offices, soldiers, workers, slaves and so on?

(i only been able to find the normal relation and open relation, which is just a 1to1 relation with out the affair part)

edit
- Is there any bad side effect to end sex scenes right away?
- Is there any bad side effect in turning the random encounter setting to max so there are less of them?
 
Last edited:

GrabberWalkie

Active Member
Jul 9, 2020
818
755
View attachment 1287775

Windows (64-bit):
MEGA - - -
Windows (32-bit):
MEGA - - -
Linux:
MEGA - - -

Update Only: (requires v4.0 Stable or later)
Windows (64-bit):
MEGA - - -
Windows (32-bit):
MEGA - - -
Linux:
MEGA - - -

Change Log:
- 14 new hairstyles for female characters
So, this version just has new hairstyles? Did anything else change?
 
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Grim

Active Member
Aug 17, 2016
911
621
Re-Dress mod

Update 07/10/21:
The floating names above other known NPCs in the room will no longer disappear when using the interaction.
Updated this to work around a game issue that causes NPC names to disappear when a scene ends
 

GrabberWalkie

Active Member
Jul 9, 2020
818
755
By the way, can anyone make a mod that npcs so that you encounter during random events (i.e. if you work at a bar and have to make a delivery, the random npc at the location offers sex) suggest to exchange numbers for future meetings? I've met some really hot npcs like that, but never saw them again. :cry:
 

Grim

Active Member
Aug 17, 2016
911
621
By the way, can anyone make a mod that npcs so that you encounter during random events (i.e. if you work at a bar and have to make a delivery, the random npc at the location offers sex) suggest to exchange numbers for future meetings? I've met some really hot npcs like that, but never saw them again. :cry:
Each scene/event that you want this to happen in would have to be modified to include makePermanent() and exchangeContact() calls. Might want to just start reading the modding docs and looking at the lpscene files that come with the game to get an idea on how to modify the scenes yourself.
 

Ravenger6660

Active Member
Sep 14, 2017
851
996
How does your mod differs from the base scene?
Well for one thing with most vin_NonConsensual scene use " Random(70, 400) < Actor: perversion " while this makes the scene very rare to trigger, I use " karma < 50 " which is a stat not used as much as it should and has a certain level of player control.
(AKA if your character is a bad person they deserve to get raped or have bad things happen to them.)

karma < 50
is the same as
player:karma < 50
 

GrabberWalkie

Active Member
Jul 9, 2020
818
755
Came across a weird issue after installing some mods. At game start, I can't equip any of the clothes from the menu (unless it's glasses, armband. or necklace), and I don't have either a phone or computer. I can, however, wear the clothes that I buy.
Does load order make any difference in LP?

Oh, wait, never mind. There's a button that fixes this.
 
Last edited:

Fuzzcat

Active Member
Oct 27, 2017
624
664
Well for one thing with most vin_NonConsensual scene use " Random(70, 400) < Actor: perversion " while this makes the scene very rare to trigger, I use " karma < 50 " which is a stat not used as much as it should and has a certain level of player control.
(AKA if your character is a bad person they deserve to get raped or have bad things happen to them.)

karma < 50
is the same as
player:karma < 50
Got it.
I took a look at it, and you also added a revenge option?

Unfortunately, karma is always very high for me, and "bad" options to lower it are scarce, and don't lower as much as "good" options raise it.

In any case your explanation helps a lot, thanks!
 

Fuzzcat

Active Member
Oct 27, 2017
624
664
Well for one thing with most vin_NonConsensual scene use " Random(70, 400) < Actor: perversion " while this makes the scene very rare to trigger, I use " karma < 50 " which is a stat not used as much as it should and has a certain level of player control.
(AKA if your character is a bad person they deserve to get raped or have bad things happen to them.)

karma < 50
is the same as
player:karma < 50
Got it.
I took a look at it, and you also added a revenge option?

Unfortunately, karma is always very high for me, and "bad" options to lower it are scarce, and don't lower as much as "good" options raise it.

In any case your explanation helps a lot, thanks!
 
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