- Nov 21, 2018
- 1,541
- 2,666
Thus far, PaleGrass hasn't said anything about bad endings.Curious has Pale talked about the idea for Bad Endings? For example I've seen Pale talk about how in the Paul route that Lisa will win in the end and I'm cool with that, but would love if possible down the line we could get bad endings that just end the game. For example, it's clear Paul wants Lisa to give in and submit to him and be his, by how he gets upset when she tries to fight him or guilt him, and when he tells her "We're going to keep doing this until you learn to love it." I just think it be neat to get these type of endings for routes, like Lisa giving in and submitting to Paul and him hearing what he wants to hear, if Pale has thought about possibly doing these at all down the road, and if not no biggie, because this game still rules.
Personally, I think that the game already branches quite a bit. If the game were more linear, then bad endings might not be a big deal, but it seems like it would run into a lot of extra work, considering how many optional paths are in the game. But I'm not the developer, so I'm just speculating.