What would be the point? You'd be able to see and do next to nothing with it.is there any 100% save game ?
i agree,yesterday i began to play this game and im amazed by the storyline,over the past weeks i tend to play modern VN games.but this is absolutely different and exciting as well.i cant help but to laugh by the script,it is funny and erotic.the storyline is good,MC's sister is hot,i tend to molest her in sleep,seeing her ass everynight is erotic since i fond of ass/anal fetish.Youre game is very good mam/sirWhat would be the point? You'd be able to see and do next to nothing with it.
Thank for the information. The story leading to the dark history and past event. I will be waiting for the next update to come. Also about other question, New Game + feature is hint that this game to lead a multi-ending VN game scenario? It will be fun play again and again when it is. Also maybe later on in the update, add sound effect of characters those H-scene.Generally speaking, while I do have serious themes going on in this story, I try to avoid letting it get too dark for the most part. I particularly try to avoid outright killing characters (Merek excluded), so you don't really need to stay on your toes about that. It's probably going to be possible for a character or two (including the MC) to actually die in the end-game, but that's only as a result of a certain kind of failure on the player's part. Even that won't be all that dark, for reason we'll get to in time.
You need to go back to Crone and she want 30 coin.Well, she doesn't. Plus, when I try her large secret, I can not due to lack of power. And yet, there is no more Crow option in the city menu. How to level up cast ability?
You need to go back to Primrose.How do i get samara to admit after i speak to her about the clues i found about:
Truthsayer Merek was poisoned
Merek would end up bankrupting the library in a few months
Mereks tea was poisoned
Primos borrowed a book about poison and magic
the killer had a key
What i'm missing? any help thanks in advance!
Samarra training will be at morning.It seems to me that the available walk-through breaks down after day 10. I cant seem to get that second agility point. Samarra is missing from training grounds. Not that I like that NPC anyway out of all of them I like her least. I have played through a few times up to day 17 not using the available walk through and the tried the walk-through. Just to see different outcomes.
The final version will have a (generous) time limit, but you don't have to worry about that right now. I will invalidate old saves before we reach that point anyway, so your current game will never risk accidentally going past the limit.Hey, I just have to clarify, this isn't gonna be a limited day thing is it? In this and previous updates, I have spent a lot of time just fooling around and only now do I realize that this is a game where the princess is arriving soon. I also haven't been very efficient doing stuff anyway so I probably lost a large chunk of time there.
Explained by the story if you read what she actually says (and writes) to you.First the sister says she detests incest, then the next day she fucks you....!?
Belle tells you almost outright what you need to do when you find them. That's about as big of a clue as you can get.Second, while trying to prove primrose innocent I need to find what the chameleon scales are for and don't have a fucking clue as to find them
There's a tutorial that walks you through using the map to visit the Crone in the tutorial. You missed the tutorial for this because the map system was added after you started your first save.then a wasted hour later find that there's a user interface icon that you have to click at a very specific location in the game to find the fucking crone who I thought ditched the game until brought up by the developer but to find out that people who play any of these monthly pay to play indy games will forget about specifics like click this exact button at this exact location...
When the MC walks outside his house, to the middle of town, with all the Belgian chatter... the map should be accessible. That ONE thing would end all map grief. What is the design decision to NOT make it available at that location?the current map system isn't intuitive enough.
Ya know, that might be what some might consider an opportunity, to address the lack of replayable sexy-times. At the minimum a gallery to revisit the good stuff, without having to play through...What would be the point? You'd be able to see and do next to nothing with it.
Like I've explained before, there's going to be a town map accessible from that location. The wilderness map requires going into the wilderness first.When the MC walks outside his house, to the middle of town, with all the Belgian chatter... the map should be accessible. That ONE thing would end all map grief. What is the design decision to NOT make it available at that location?
OK. But why?The wilderness map requires going into the wilderness first.
Because I need some control over when and where it is used. Because I don't want to clutter the UI with two maps. Because I want some way to control events that may happen before traveling somewhere. Because it's what fantasy games with both town maps and wilderness maps typically do. Because I can't think of any good reason why I shouldn't split it like this. Because... you know what, let's turn this around? Why the heck should I have the wilderness map available smack in the middle of town when having it there wouldn't reduce the amount of mouse clicks needed to travel anyway? You seem to have a very strong opinion about this, but you have failed to provide even a single reason why.OK. But why?
Because when a player WANTS to go, it always a good idea to let them, with a minimum of clicks. Good UI. vs. not. Many map complaints vs. not. Being a dick vs. not. Are there steps between town and wilderness? Sure, OK, does the player want to walk them every time? No, probably not, unless there is some tasty content along the way.Why the heck should I have the wilderness map available smack in the middle of town
Nah. I don't really care. This game jumped the shark, for me, a while ago. Just throwing a suggestion out there. Take it, or leave it. I won't mind.You seem to have a very strong opinion about this