- Aug 12, 2016
- 520
- 782
Good! Nothing worse than wandering around with nothing to do because i reached the end of content without knowing it.I'm creating a full game, not pieces that are pretty much completely separate. Not everything is going to feel complete for a while, and that includes references to game mechanics that see no or little use at this point.
As mentioned before, I will try to include some kind of message about reaching the end of each content path, but you should be aware that you'll feel like the game is spamming you with these messages since there are so many different, separate threads. This isn't a linear visual novel where I can just put up a "to be continued" screen.