- Aug 11, 2017
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Are there any scenes with the little pixie thing? I am strangely attracted to it. Fuckin' hell, I am a sad individual..
The two last scenes with Primrose are mutually exclusive. You're either her boyfriend (if you spent a lot of time with her) or her sexfriend (if you didn't really take care of her), and saving her from prison seem to give you "boyfriend points", but it's not definitive.How the fuck do you get the final scene with primrose I fucking tried for 50 days and I still don't have any clue, any help would be appreciated
No.@ Belle : Did you mean "Rejecting BELLE now awards a point of Charisma" , in the changelog section?
Did you already agree to be her boyfriend?I see.
I continued from my last save and the option to reject Nell hasn't popped up on me.
No, actually I'm on her route now. Got her some lecture, talked, walked, ...Did you already agree to be her boyfriend?
Hint:No, actually I'm on her route now. Got her some lecture, talked, walked, ...
It's not obsolete because a lot of events send you back there, depending on time of day. While it no longer has direct links to other places (except the home location), it still serves as a "hub" of sorts. You'll go there less often than you used to, though, since you can now move directly between otherwise unrelated locations without going through the streets first.@Belle within v0.18, the old main screen looks obsolete to me... things may lead to a specific location (or town map either way)
View attachment 258699
Why not using home instead and from home to the town map without another transporting screen?It's not obsolete because a lot of events send you back there, depending on time of day. While it no longer has direct links to other places (except the home location), it still serves as a "hub" of sorts. You'll go there less often than you used to, though, since you can now move directly between otherwise unrelated locations without going through the streets first.
Because that would mean the MC returns home after every single action he performs in town. I return the player to the streets because that makes far more sense, as if you're stepping out of whatever building you were in.Why not using home instead and from home to the town map without another transporting screen?
Too much clutter. More importantly, the town hall is intended to function as a hub you need to transition through to reach those places. There are historical reasons why I did it this way that I might still need. For example, I originally planned (but never implemented) guards keeping you away from the town hall in the days after Samarra and Nell arrive. The stables, training grounds, and Samarra's tent are all within the walls behind the town hall, so the idea is that you can't reach them without going through that place first.Can you add point to map for stables and training ground (and maybe for Samara's tent)?? I think it will be better....
The streets are not useless, as I just explained a few posts ago.and for that problem with streets - can't you use that map as "location"? (when you leave home you go to "map").... useless streets are weird
Except for some things on the right side that are white in the png and dark in the jpg, I can't tell the difference. At all.The important point here is this: if you hadn't seen the original PNG, you would never have noticed any of those things.