Betobe

New Member
Nov 18, 2019
3
0
than it depends on what files you exported/imported?
I think you need the "persistent" file and "1-1-LT1.save" for example
Also make sure you have the save files in both locations (game folder AND "C:\Users\*UserName*\AppData\Roaming\RenPy")
I've placed the save files (persistent wasn't included in the .25 export so I just left the .26 file where it was) in both the game/saves and .renpy/LongLiveThePrincess-502893155 directories (I'm using Linux). The following is the error I get when trying to load one of the .25 save files:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
ImportError: No module named matrix

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/ast.py", line 912, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/python.py", line 2004, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/ui.py", line 295, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/core.py", line 2699, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/core.py", line 3510, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/screen.py", line 707, in event
rv = self.child.event(ev, x, y, st)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/behavior.py", line 946, in event
return handle_click(self.clicked)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/behavior.py", line 881, in handle_click
rv = run(action)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/display/behavior.py", line 320, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/loadsave.py", line 760, in load
roots, log = loads(location.load(filename))
File "/home/###/Downloads/llp/LongLiveThePrincess-0.26.0-pc/renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
ImportError: No module named matrix

Linux-5.3.5-200.fc30.x86_64-x86_64-with-fedora-30-Thirty
Ren'Py 7.3.2.320
Long Live the Princess 0.26.0
Mon Nov 18 18:34:27 2019
 

Evangelion-01

Devoted Member
Apr 12, 2018
10,930
7,365
I've placed the save files (persistent wasn't included in the .25 export so I just left the .26 file where it was) in both the game/saves and .renpy/LongLiveThePrincess-502893155 directories (I'm using Linux). The following is the error I get when trying to load one of the .25 save files:

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I'd say either you have a corrupted DL or what ever that "export" of your file is you got is not a common RenPy save...
 

khumak

Engaged Member
Oct 2, 2017
3,883
3,946
One minor issue I have noticed is that in certain scenes the music cuts out and the game is silent. Not sure if that's intentional or accidental but it would be nice to at least have some ambient sound like crickets or whatever if it's supposed to be a quieter scene rather than total silence.
 

Belle

Developer of Supermodel & Long Live the Princess
Game Developer
Sep 25, 2017
3,213
10,696
One minor issue I have noticed is that in certain scenes the music cuts out and the game is silent. Not sure if that's intentional or accidental but it would be nice to at least have some ambient sound like crickets or whatever if it's supposed to be a quieter scene rather than total silence.
I try to use ambient sound where it makes sense for the location, but I might have missed a couple of spots. Some locations would have so little ambience that I didn't bother including any.

My long-term plan is to add sound effects to spice things up a bit. Look at the Ace Attorney series for an idea of what I have in mind. The big challenge I have is that there is too little music for it to keep playing at all times. It would become way too repetitive if I tried. Adding more music isn't really a straightforward thing either. I have high standards when I pick which music to include, and that comes with a price tag attached. The music in this game so far has cost me $500 in licensing fees. If the number of patrons/subscribers at the $5 level and above ever passes 1000, I'll have to fork out an additional $1500. So, it shouldn't be any surprise that I have kept the music selection somewhat sparse.

I plan to compose some music of my own for the later parts of the game. That should be fun, and I won't have to pay any license fees. :)
 

Isilindil

Member
Apr 29, 2018
205
129
Hey guys,I have a question about in game days:Are they indeed limited until the Princess arrives or I can slack off forever without worrying about them ?
Right now? I don't believe so, but Belle stated multiple times there will be a time limit in final version. I think 60 days/2 months if we believe some in-game dialogues (and if my memory does not fail me here, correct me if I'm wrong)

I will use this moment to ask: will we be able to finish every single path during that limited time, or will we need to dedicate our efforts to only some of them and get others on the next runs? Or maybe it was not decided yet?
 
Last edited:

voldybuff

Member
Jun 23, 2017
342
698
Right now? I don't believe so, but Belle stated multiple times there will be a time limit in final version. I think 60 days/2 months if we believe some in-game dialogues (and if my memory does not fail me here, correct me if I'm wrong)

I will use this moment to ask: will we be able to finish every single path during that limited time, or will we need to dedicate our efforts to only some of them and get others on the next runs? Or maybe it was not decided yet?
I believe Belle was still looking for feedback on player runs and how long they took to finish their game a while back. So the no. of days might still be undecided/subject to change.

And to the question, I remember Belle stating that you most probably will not be able to finish everything in your first run, since there is a heavy emphasis on New Game+. You will be encouraged to pursue a New Game+, reasons for which might become clear as we progress.
 

Belle

Developer of Supermodel & Long Live the Princess
Game Developer
Sep 25, 2017
3,213
10,696
I will use this moment to ask: will we be able to finish every single path during that limited time, or will we need to dedicate our efforts to only some of them and get others on the next runs? Or maybe it was not decided yet?
You will be able to get every girl in one playthrough, though the intent has always been that it would be difficult (but not at all impossible) on your first playthrough. But since you mention paths, the answer is no. Each girl can have multiple paths, and you can only get one of them in one playthrough. For example, Primrose can either be your friend, girlfriend, or FWB, but not all of those.
 

khumak

Engaged Member
Oct 2, 2017
3,883
3,946
I believe Belle was still looking for feedback on player runs and how long they took to finish their game a while back. So the no. of days might still be undecided/subject to change.

And to the question, I remember Belle stating that you most probably will not be able to finish everything in your first run, since there is a heavy emphasis on New Game+. You will be encouraged to pursue a New Game+, reasons for which might become clear as we progress.
Does that mean the stats with an X through them have a higher maximum after you've completed the game? I'm on my 2nd playthrough at the moment but I've never actually finished the game. I currently have all stats maxed except Charisma but some of them have a maximum of less than 5. I'm at day 39 so far but I think I'm a bit stuck since I haven't really been able to find anything new to do in a couple of weeks. Probably time to take a look at the walkthrough.
 

Evangelion-01

Devoted Member
Apr 12, 2018
10,930
7,365
Does that mean the stats with an X through them have a higher maximum after you've completed the game? I'm on my 2nd playthrough at the moment but I've never actually finished the game. I currently have all stats maxed except Charisma but some of them have a maximum of less than 5. I'm at day 39 so far but I think I'm a bit stuck since I haven't really been able to find anything new to do in a couple of weeks. Probably time to take a look at the walkthrough.
There is a legend on the stat screen... fields with an X are not included yet
 
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RC-1138 Boss

Message Maven
Apr 26, 2017
13,663
20,740
You will be able to get every girl in one playthrough, though the intent has always been that it would be difficult (but not at all impossible) on your first playthrough. But since you mention paths, the answer is no. Each girl can have multiple paths, and you can only get one of them in one playthrough. For example, Primrose can either be your friend, girlfriend, or FWB, but not all of those.
Nice to know. I was hoping for something like that. :)
 
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