Pity me, I followed the walkthrough in OP, first time playing and I'm guessing bad ending guaranteed right now. If the walkthrough is wrong why is it still linked in OP?
As I did not follow ''To Do List'' properly, im gonna get bad ending (Primrose is in jail already), but if I were to play to the end right now, and start a new game afterwards, am I gonna keep my abilities?
The second question, if I were to follow ''To Do list'' is it guaranteed that I get the good ending?
And how do you actually know you're on the right track? <-(this question is tied to the last)
My third question is spesifically for
Belle;
It seems the diffuculty of the game is based on a number of different parameters
1. Time Management
2. Characters
3. Time & Character combination
4. Locations
5. Time & Character & Location combinations
6. Decisions (The Right Answer/Interactions)
7. Time & Characters & Locations & Decisions combinations
8. Abilities
9. Time & Characters & Locations & Decisions & Abilities
It seems you're only gonna unlock scenes while keeping on the right track if you can one shot 9 out of 9 in my list.
Plz dont get me wrong here, I'm totally ok with the difficulty level of the game, but these are a lot of combinations and possibilities. The ''To Do List'' & ''Belle'' do not help that much as they lack info and hints.
Ex: After being guided by the game in early days, the player is left alone, beginning in the morning (especially further in the game) the player faced with around (3 x Amount of Characters x Amount of Locations x Amount of Possible Decisions / Interactions x Level of Abilities) = N******** number of total possibilities.
The only way for player to get the correct scenes in right time at right locations with corrects characters + the good ending is to ''know'' the right route out of these combinations. Which is impossible. So the games premise is that you have to play the game entirely couple of times so that you can get things right, right?
Please forgive my language
Belle but this is total BS. Which could have been fixed & corrected with just an efficient quest-line that actually gives info on what to do next. Its not necessary to tell the player how to do, by what, via what, or with whom but its kind of a ''must'' situation to give player info on ''important'' quests and characters.
It seems there are handful of people that finished the game with a good ending + unlocking all the scenes. Or rather they claim to do so. Maybe, just maybe I'm the one that big fat idiot here. But still I dont think the player should be left alone with such combinations. Do you realize people are only capable of completing the game by coming here, or maybe discord (i did not check) what I mean is relying on the experiences of others to be able to do things in this game. Which you mislead by keeping the link of that totally irrelevant walkthrough around.
Anyways, I do want to enjoy this game but again maybe I'm thebig fat idiot in the room as I've said, I'm only hoping if I were to keep failing it with each and every re-start, evantually I should be able to figure it out by myself without relying on the aswers I could collect here, which by now becoming quasi - occulté knowledge that gives the aftertaste of sprinkled breadcrumbs for pigeons.
Regardless, I'm truely grateful that I can experience this ride freely.
