What will be firth 0.6 or red dead redemption 2 to pc
Place your bets here 0 0
Place your bets here 0 0
Did he say what year?ICSTOR said 0.6 is gonna come out around 10th October. January is around October too.
Kinda hard to discuss something that's a year old, been played to death by month 3 and hasn't been updated. At this point there's only the creator to talk about . ^_^I'm not sure the criticism is the problem - its the frequency and monotony of that criticism that is the problem. There are literally hundreds of pages of people bitching, whining, and complaining about the dev. What more are you adding to the conversation that hasn't already been said?
You're whining just to whine at this point - its neither productive nor healthy.
It's the illuminati.By the way, did you notice that maintenance of f95zone is the exact date with release of Milfy City? XD
"The maintenance window will start on Thursday 2019/10/10, at: 1:00PM GMT / 3:00PM CEST / 9:00AM EDT / 6:00AM PDT / 12:00AM AEDT"
You're welcome.In ~7 months (188 days) of development, he has-
2300+ Renders and 60K+ words (not 2000 and 10k)
Then there is the small matter of animations. He hasn't given us a number yet, but it's safe to assume it'll be 50 minimum. It could be as high as 100-150 even.
The code also has to be WRITTEN.
Finally testing and bug fixing.
so I request you to EDIT YOUR POST AND UPDATE IT WITH THE CORRECT INFORMATION.
I don't see your game.You're welcome.
He did. It's about 20.Then there is the small matter of animations. He hasn't given us a number yet, but it's safe to assume it'll be 50 minimum. It could be as high as 100-150 even.
EDIT YOUR POST AND UPDATE IT WITH THE CORRECT INFORMATION.
The guy who made the Xmas episode managed to make an update with 500+ HQ renders and 30+ HQ animations in a month. There is also this guy who appareantly managed to create 1000+ HQ renders in 3 weeks.I don't see your game.
Did you make an update with 1000+ HQ renders & 20+ HQ animations in a month??
Care to share your secret as to how you accomplished so much in so little time. Maybe all the devs here can learn a thing or two