- Sep 12, 2018
- 192
- 90
hmm, that should make the game easier to update. The uncensor patch hasnt been touched yet and I doubt it will.Already tried. It appears the game is unfriendly to non-Asian territories and needs to be ran from archives.Testing stuff out though. Werewolf in Memory spits an error. Going to try to determine what it is given it shows as screwed ASCII. Looks like it can't find the right file. Could also just mean it requires even the _cen files to work because not all files are referenced properly. Will take time, may get to it tonight. (In that case, use original upload but use the steam_api I uploaded to force no-network. Having the uncensored archive will force the game uncensored anyway.)
Edit: Yeah, the Werewolf scene attempts to load badly encoded Japanese file uri which Windows ends up encoding to [Et0001g.tga. Language issue. Locale Emulator may help, not sure, but a lot of headache probably. I'd see if 7z can compress the archives, at which point you'd still be ahead with space and steam_api.
Edit: Okay Windows is doing funny business with the strings in CBAE. Use steam_api for now, I'll rewrite the tool to properly handle the strings since Windows can't handle Japanese's buggy, not-so-properly-encoded strings. This'll take a while, tired.
If you want all of them, you just have to keep choosing to try and have sex with her. Not sure if other options matter.How do you get the different bad endings and Mila's positions ??
I only got footjob and 69.
Whaty about the rest of the choices (meeting the cat, getting attacked, the escort manager, etc ?? Do they matter ??If you want all of them, you just have to keep choosing to try and have sex with her. Not sure if other options matter.
Not sure, you might have to choose things that pertain to her. I didnt pay much attention when playing it, was too "busy"Whaty about the rest of the choices (meeting the cat, getting attacked, the escort manager, etc ?? Do they matter ??
Game run fine. This is very vague and not helpful.it does not work i just crashes
Use AOB scanning. As long as they don't change too much, AOB scanning could help your CTs stay more relevant, across langs too.Here is a table for cheat engine that once work in the japanese version, but does NOT now for the steam one. But it has quite a lot of options, so it'd be nice if someone a bit more savvy on cheat engine can figure out what has change and fix it.
Now that I'm awake... The game has the same exact problem as many Japanese games, illusion (company) being the most notorious about it. They use multi-byte NON-Unicode API calls (CreateFileA, etc) but use Japanese (CJK) characters. CreateFileA for example relies on the codepage locale of the APP to determine encoding of strings. Because of this, you have to override each app wrote this way with setlocale to fix this. There are several ways to go about it. Locale Emulator (third best option), dll injection (second best option, such as a mitm for DINPUT8 in this game), a simple call in steam_api.dll to setlocale(LC_ALL, ".932") (best option, no extra DLL), or for someone like me to manually write a code-cave to setlocale in Bifrost.exe (worst option because it'd mean manually patching this every update).Ryahn said:
So your NSA agent won't know about games you play.Can we get the reason why we have to block the network connection?
The rest of the choices did not matter, the only matter is when you choose to have all sex scenes with her then after day 35 choose Milia ending than when confronting the baron you choose not to. This will trigger the bad ending.Whaty about the rest of the choices (meeting the cat, getting attacked, the escort manager, etc ?? Do they matter ??
The original name isSo what's in this you train and keep the girls yourself like a harem or what?
Kinda.So what's in this you train and keep the girls yourself like a harem or what?
The only one that comes to mind isCan anyone recommend me other games like that?
If I knew how to compile it, I would definitely go that route but I am just using what he provided.You're using Goldberg Emulator for this. Are you compiling for yourself? If so, I can tell you exactly what to modify to do this. Would prefer if Goldberg would add a configurable option for this in his settings, so anyone can change it whenever. This would be a holy grail move for the emulator, for anyone wanting to do any game using old programming (90s...) or have bugs.
Very nice, did you update your post that contains it or should I wait?Oh and I did modify CBAE to handle shift_jis being improperly encoded. Extracts as Japanese names, scenes and all work.
If this would be easier to do than compiling goldberg every update, then this might be the best option. I am not savvy enough to understand hex and all the stuff you are doing. I am technical to a degree but I wont claim to be a trick of the trades.Edit: Another idea, I could modify UPX to add a call to setlocale and you could just use it to compress Bifrost and it'll automatically setup everything.