Maximus

Member
May 2, 2017
128
26
What's new in this update? Anyone? I played all the shagging parts in v1.4, there's no changelog for v1.5 so I'm wondering about this update.
 

dstarfire

Member
Jul 13, 2017
314
314
Did they ever fix the bug from the last 2-3 versions where it would jump to the wrong scene in a lot of places? I'm beginning to think it's intentional and the fix is actually released to a select group (that doesn't whomever is providing the uploads here).
 

puttapablo

Newbie
Feb 25, 2019
27
21
I want to thank the person who compressed this game. Thanks mate. The best heroes are those can work wonders even without a cape. #Respect
 

nesakysiu23

New Member
Feb 5, 2019
2
0
How do you apply someone else's save ? I mean it should be pretty basic, you just drop someone else's save file into your "Saves" folder, or am I missing something ?
 

tom anderson

Member
Jan 30, 2018
107
67
can't save the game, at the save menu after reaching save page 8, slot . Every time i get this error

Rich (BB code):
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 372, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\ast.py", line 896, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\python.py", line 1929, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\ui.py", line 289, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\core.py", line 2687, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\core.py", line 3490, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\transition.py", line 47, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\screen.py", line 697, in event
    rv = self.child.event(ev, x, y, st)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\behavior.py", line 923, in event
    return handle_click(self.clicked)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\behavior.py", line 858, in handle_click
    rv = run(action)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\display\behavior.py", line 320, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 372, in __call__
    renpy.save(fn, extra_info=save_name)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\loadsave.py", line 419, in save
    six.reraise(t, e, tb)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\loadsave.py", line 405, in save
    dump((roots, renpy.game.log), logf)
  File "F:\New folder\My_cute_roommate-150ex_beta-win\My_cute_roommate-1.5.0ex_beta-win\renpy\loadsave.py", line 49, in dump
    cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed

Windows-7-6.1.7601-SP1
Ren'Py 7.2.0.424
1.5.0ex_beta
Sun Sep 22 01:30:33 2019
 
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