- Jun 11, 2017
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Please, elaborate, on what exactly you don't agree with me. I don't get it.Well, I don't quite agree with you on that. He only charges money for work he's done. A one-time payment for 8 chapters (~half) of his game. Once again, 8 chapters, not just one like other demos! For some other developers this is almost a complete game. So in my opinion, this is not milking. What Gum..op does, that's milking. Charge money for nothing, zero. No further development, only promises (and that for over 2 years...). Unlike here, where updates are delivered pretty much every month.
Here's example. You ordered some artist to paint your car with designer aerographics. You both agreed before that he'll be paid once work is done. He painted only left side of the car and said: "It's hard work, it costs me time and money, I'm not sure I can finish it with current resources. Consider this as a chapter 1 of my work and please pay". You have no assurance if he'll finish his work. This example is pretty much how devs use Steam's Early Access.
That's exactly what I'm talking about. I paid Bruni Multimedia for GP when game was in development. I had a choice - pay now for incomplete version (and all the risk coming with that) or wait when (and if) dev will finish game and buy after that. I took the risk, supported dev and got a game. That's how Early Access supposed to work.So I see the release on Steam almost as much as a release on Patreon: If I want the game in development right away, I have to pay. If I don't want that, I'll just wait until it's finished. And then I just have to pay once. (Ok, there's also this pirate site here - but that's another story...)
But here's another story.
Wait a minute, where did I say anything about "bad" developers? I said they're milking people for money. And that's true. I never said it's bad or that they're bad developers. Quite the opposite, I seriously think that both of them are really good developers, they're making good games (I even bought one in Steam, moreover, to that moment I already played it and bought it 'cause I thought dev deserve that) and till today's morning I was looking forward to buying their other games as well.Also the mentioned examples for the other "bad" developers don't fit for me either. Most of them are really successfully developers at all - and calling them milkers seems a bit unusual to me. And one "funny" thing too - "BaDIK" an "Acting Lessons" are from the same developer, only "Acting Lessons" was finished quite some time ago...
Nonsense is denial without any replacement. "It's not a demo, it's ..." What? If you have no word to replace 3 dots - it's demo all right. It goes both for you and Raziel_8. If you disagree eith term I use, explain your position and propose replacement for term, with arguments to support your position. Without it there's nothing to talk about.And sorry, an unfinished game is NOT automatically a demo. That's nonsense. A demo is a short teaser of a game, like a movie trailer. And this release on Steam goes way beyond that. It's for me like the first part of a movie series. And by the way, when other developers publish games in developement there for free, there's usually a reason for that...