Hm, this is strange. May I ask you - is this the
only game screwing around, or do you have probs with other RPGM games too?? Did you perhaps use an
old save from a previous version you played earlier?
Can be the game doesn't want the content / values etc. stored in an older save (could be an auto save too), because the dev changed some things with a
new game version. This makes any newer saves
outdated - so when you start the game loading outdated data it's killed the moment this is processed. I can think of it because you
seem to get a hang at a specific point, as you mentioned. Such weird things tend to happen with old stored game data like saves aso..
What I can recommend, do this
first maybe:
- You start up the game normally, delete the save files in game. Close game and try again, see if you can progress.
- If not, again start up, delete any saves in game, close it. Maybe there are auto saves which where created anew.
Then check the
user directory, delete any files this game, or the RPGM game engine, had created there for gameplay:
In your
user profile, to be found in c:\Users\<Your Username>\..., you find a folder called 'AppData'. This is where progs can store data they may load again at startup.
- Inside you find I think 3 other folders. Check the 'Roaming' folder, then a 'LocalLow' and a 'Local' one. The game or the engine might have added some content there, and is loading it anew when you start playing.
- You need to have a good look around, the data should have a name that corresponds with the game or dev name, also check at the creation date of the files there.
- You deleted files before, any newly created ones should get a recent date (e.g. just a few mins old, last time you started game). If you found the correct content folder you can back it up into a .zip archive before you get rid of it. You can recreate the files from that backup if needed.
You may also delete the
depacked game (not the downloaded archive), depack the archive again, and have a fresh start. If you cleaned the old data
first the game should now run fine, because without old junk left over there should be no chance for it to interfere.
Sorry, I didn't play RiC myself yet, so this is all I can tell you for the moment. :/