There is reference and there is spite (a lot of training d a y pun and let hal we a p on plus ba d bo ys dynamics can be very well integrated further in the game). First things first ... great UI, good pace on going back and forth between 3 screens for a save-load scenario - your save-load work nice enough for now. Could make it that going to pub was indefinite, also access to scenes in town should be a nice dynamic- could be like slow discovery of new clues previously overlooked - a slow burn on any new case, bit of wondering around, go to station, talk to colegues, then keep going under cover and still progress on with girls already s hag ged. Great premise - stig ma tta on non-enhanced citi zens - enhancements on body, mind, v R to pursue (like some great going to Ma rs movies).