- Jan 5, 2019
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There is no fear in my boner, it's just strongerI don't mind all the bloody content, as long as the horror of it i good. Moree horny horror games! Fearboner - best boner!
There is no fear in my boner, it's just strongerI don't mind all the bloody content, as long as the horror of it i good. Moree horny horror games! Fearboner - best boner!
I'm sorry if this comes off as stupid but how do I play the mod? Do you just drag and drop the WIN files onto the game or is there some tool I need?Made a few changes to the game..... Mediumcore mod v2 read BOTH the changelog files for details but game is slightly harder (Not hardcode level) and more random while the end game area is now more like an arena oh and there's 3 versions that just change internal window size. Did post this first onYou must be registered to see the links(I'll be posting there about thoughts of further changes) before I remembered about this thread and that you guys probably would like it too.
(If you know basic coding and have some time to waste or ADHD spiral then you can change the game fairly easily with the rightYou must be registered to see the linksto make certain enemies harder or easier)
Oh yeah I see it now, I only read the changelog for the newer versions so I missed it that's on me. Thanks for helpin outSpodeo I'm guessing you didn't read the changelogs then?.....as in the v2 it says that you "remove all text in the filename except for "data.win"" all you do after that is just replace the one in the game folder with that data.win and your good to go.
BTW I've released v2.6 in a previous post so v2 is outdated by comparison and missing some changes I've made.
I do plan to have an condensed changelog when I release the next and possibly last update for a while so there won't be so many changelogs to look through and make this not a problem in the future.
Im hoping that you could help, i started lutellaria and my game crashed, now i cant start boss fights or continue on with the game to finish it, is there a way to hard reset my progress? i have tried unistalling, reinstalling, and deleting the data file, but it just doesn't reset.View attachment 2507434
Overview:
Somewhere, out in the world, during an era of uncertainty, lies a region called Lutellaria, located in the northwest of the Kingdom. Long before the history books were written, one could find a place there, surrounded by high walls. No one knows for what purpose they were built. However, what is know, is that entering those walls is exceptionally difficult, and that all those bold enough to venture inside, never return...
This is one such tale...
Thread Updated: 2023-05-03
Release Date: 2023-04-07
Developer: uzuraZanacYou must be registered to see the links
Censored: Yes (Mosaic)
Version: 2023-04-07
OS: Windows
Language: English, Japanese, Traditional Chinese, Simplified Chinese
Store:You must be registered to see the links
Size: 80 MB
Genre:
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Installation:
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Developer Notes:
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Change-log:
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DOWNLOAD
Win:You must be registered to see the links-You must be registered to see the links- MEGA -You must be registered to see the links- PIXELDRAIN - WORKUPLOAD
Extras: Map*
(Thank you, omgporn, for sharing the game.)
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You can export the animations usingIt's not a simple mosaic filter like a lot of Unity games. No one's figured out a way to reimport the animations from Gamemaker into Spine, so the only option would be to edit each frame of each naked sprite and remake all the animations which is a herculean task.
It's been two months now which is worrying, but I hope this means something big is coming.For the game itself getting an update from the actual dev....no clue we're waiting on their monthly status update apparently.
About the sprites, of which I am aware and with less censorship are the ones seen in the trial version in CI-EN long before Dlsite. They returned the game to Uzura because "it lacked censorship" on the sprites, I can't help you Rat-attack but for There are people here who know about that.You must be registered to see the links
.......soo.......this is possible if someone has the art work skills.....to just make a good dick image for a few of the characters as not only the player has a dick but so does the headcuffs, archer, shaman, cleaners, vise, ghost, carrier, healer, bomber (mega dick if you never noticed), meat pillars (though in my modded version they are removed from gameplay), door key animations, gate animations, chair trial, game overs 1,3,4 and finally background mobs 1, 2, 3, 6, 8. As they all in their base states have censored dicks in them (some heavily blurred), you don't often get a view of backsides and such and if you do the blurring there is minor and unnoticeable usually I find.
So if those that I stated above are done alongside the player's part in them then game should be uncensored and anyone can do so along with being able to pick and choose according to that video I found.
Could use this image that elasahel posted earlier as an starting point for making them all less censored since it's the least censored version of Ruby's dick out there:
View attachment 2963238
I could try following the video steps if someone just gave me the files to do so and attempt to figure out issues/problems if they arise, however I need something to import first to make sure. So if someone just changes Ruby's hair colour to green or something obvious and have that in an H animation with a cleaner then that's easy to test to see if this is worth going the whole way with this method.
I could even try.........maybe to get the different clothings to be around based on armor you have ingame.....but......that's something I have no idea where to start or is even possible, I haven't looked as I haven't had the sprite/textures. I would definately do an update to my mod though to include uncensored dicks or even different clothing even after my v3 release (expecting that to currently be my final update) because that's lighting the candles on the cake so you can see the whole thing.
Unfortunately not all the sprites are there, some are missing. In a setalia post I remember that someone mined the demo and was able to extract one or two more sprites but some are missingelasahel Wait you mean.....uhh we just found out that the undertalemod tool is the one that can be used.....even the video I linked in my post your replying to says that.....anyway I went looking.....found the CI-EN demo and well:
So attatched to this post should be......the exported sprites from from that demo and the current game so now it's up to graphics wizards to copy and paste and send these over. Reminder this video says about a program that can do the editing along with showing their edited sprite before re-importing it:You don't have permission to view the spoiler content. Log in or register now.You must be registered to see the links
True, there are already all the sprites available that you extracted, sorry, I just don't know anything about extracting sprites and things like that, I don't want to get into that area.Eh that's all that were extracted by the script.....so maybe some were removed upon release or something? Regardless if a few are missing and are pointed out then those can be targeted if identified as to which are missing. Better some than none, no? (Also Setalia assets weren't used in the Lutellaria so that doesn't matter does it?)