- Apr 21, 2020
- 129
- 195
Love the game and the models. Can't wait for the next one.
You motivate me to bring my own idea to life.
You motivate me to bring my own idea to life.
hahaha no clue this is something I have been working story wise for a few years along with a couple others. I used to do a lot of writing when i was bored and this story came about so i said lets see if i can figure out daz and try my hand at making a vn.Sounds like a Jaime Lannister inspired game, think could be fun.
I stopped reading your silly comment after you said that you've had this for more than 10 minutes only because you fell asleep.Well, I see that people seem to like this game. Wish I could say the same.
As someone who never skips skippable prologues, because I wouldn't want to miss something important, that prologue followed by a lengthy conversation Kahlan tired me out about halfway through. Maybe that's just me, though.
The much more obvious issue is the writing itself. I've just come off a game whose creator seemingly had never heard of punctuation, and this feels not much different. There's also numerous spelling errors, like bare/bear, your/you're, wont/won't.
I'm sorry, but as it is now, I can't enjoy this game. The only reason I've had this on for more than 10 minutes is because I fell asleep.
Normally I start comments like this with the positive, but I don't think I've found anything yet. I suppose the king is the most unlikable prick in the history of kings, so I guess that's nice...? Though his raging makes him seem positively unhinged to a degree that makes me wonder how he could've been king for an extended period without the kingdom falling apart...
Anyway, that's my opinion. Do with it what you will. I'll probably check back in a while, see if it's readable then.
Well lets start with the grammar.... Shit sorry I do not get much sleep and fell asleep half way through this sentence. Anywho I write fast kinda like I read. So yeah I fuck up mix words yada yada it happens to every dev. Too much story? Well I did say its a story driven vn in the OP. At least I am not like some authors of other novels that will spend 3 pages describing a flower but if you would like me to I would be more then errr I meant than hippy..."happy" to do so.....Damn ittttttt someone proof read this shit before I post it please.....Well, I see that people seem to like this game. Wish I could say the same.
Normally I start comments like this with the positive, but I don't think I've found anything yet. I suppose the king is the most unlikable prick in the history of kings, so I guess that's nice...? Though his raging makes him seem positively unhinged to a degree that makes me wonder how he could've been king for an extended period without the kingdom falling apart...
Yeah, sorry man. I guess I was a bit grumpy when I wrote my comment... All I really wanted to say was that this needed lots of proofreading. I guess it turned into a bit of a tirade...By the way I had some help from viewers less like you and they "nicely" pointed out my mistakes and I fixed them.
Thanks for the nice review though I am a bit baffled by the basic interface as it is a renpy game and I have no plans on making it a sandbox game. If you could elaborate in that it would be great. In the time frame this release runs ie less then 1.5 days as well as available assets I only used what was needed for locations and more will come at the game progresses. I also have to be careful atm with daz since I am running a older card for now and some rooms like the throne room really worked my pc hard just to do anything in cause some things are resource hogs and hit my card pretty hard. I do have a massive card upgrade coming soon though. The mc will be spending some quality time with Lily in the next update as well as more Erin time. I am currently rendering a scene with a little one on one time with Erin and the mc. Lily will get her one on one time later in the day . Also before I go this is the new UI coming in the next update as well.For a first game it is an amazing work. Nice renders, interesting character development, nice and unique personalities... I was pretty engaged with the story. It may be a bit cliche, the medieval stuff and such, but the game it has it's own flow and environment. It has an unique feel.
I personally recommend you to work a bit on the locations, sometimes they are good, others feel a bit generic. I would also like a better interface, but as I said, I understand it is the first game. It's just a recomendation. Finally, while some characters are nice, at some points it feels it needs a bit more detail, specially Lily, but nothing extraordinary.
Overall a pretty fun game, specially taking into account it's the start and first game the dev makes, was a nice surprise. Just focus on the polish of the game, to reach more people. The "basic" interface can discourage some people not to play. I know it's the first game, but do the effort. Good luck on future endeavours.
Thank you for the answer.Thanks for the nice review though I am a bit baffled by the basic interface as it is a renpy game and I have no plans on making it a sandbox game. If you could elaborate in that it would be great. In the time frame this release runs ie less then 1.5 days as well as available assets I only used what was needed for locations and more will come at the game progresses. I also have to be careful atm with daz since I am running a older card for now and some rooms like the throne room really worked my pc hard just to do anything in cause some things are resource hogs and hit my card pretty hard. I do have a massive card upgrade coming soon though. The mc will be spending some quality time with Lily in the next update as well as more Erin time. I am currently rendering a scene with a little one on one time with Erin and the mc. Lily will get her one on one time later in the day . Also before I go this is the new UI coming in the next update as well. View attachment 1380421