Please find attached a new experimental Monkey v1.6.2.
PM me if you have any issues with this update.
-T-
This release contains the first version of a custom UI system. You can now define your own UI elements in monkey.json and connect them to the game. See JSON_Quick_Guide.txt.
Release notes 1.6.2
- Can load the new 8.3.x save format
- Added a new setting to disable player shadows
- Added player shadows to the xml and to potato mode
- Several new custom controls, including spotlight intensity and color
- A new custom UI framework
Install Instructions
- As people are still having install issues, this now includes
You must be registered to see the links
- Backup any existing save files (%UserProfile%\Documents\TValle Games)
- Create a new folder (ex: C:/SMA)
- Install SMA 8.2.x or later and make sure the game works
- Open the Monkey archive and copy ALL files to the same folder (ex: C:\SMA)
Existing installs
- Delete monkey_configuration.xml, copy monkey.json to ..\BepInEx\config\ and replace monkey.dll
How to use
- Commands are shown in the title bar
- Fly camera: hold right mouse button and use WASDQE to move, use spacebar to switch input between camera and player, shift to go fast, alt to go slow.
- Options are located in Monkey_Configuration.xml, custom UI definitions in monkey.json.
-T-
Signature: Monkey1_6_2.7z
Size: 518073 bytes (505 KiB)
SHA256: 526F8604930550AA758D5A8AD33F8AC65240BB73F26483F79EB6A3CC3FC771CB