Hello keep getting an error message every time trying to go to Ellesmere Main Crossroads and cant continue the main quest.
It worked fine, but after i recieved quest that i have to go to the harbor that error keep pops up.
Btw love the game keep up the good work

.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/combat/combatStart.rpy", line 589, in script call
call death from _call_death
File "game/combat/combatStart.rpy", line 589, in script call
call death from _call_death
File "game/combat/combatStart.rpy", line 589, in script call
call death from _call_death
File "game/combat/combatStart.rpy", line 589, in script call
call death from _call_death
File "game/screensUIFunctionsMinigames/locations.rpy", line 3072, in script
call screen ellesmereCrossroads
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screensUIFunctionsMinigames/locations.rpy", line 3074, in execute
screen ellesmereCrossroads:
File "game/screensUIFunctionsMinigames/locations.rpy", line 3074, in execute
screen ellesmereCrossroads:
File "game/screensUIFunctionsMinigames/locations.rpy", line 3116, in execute
if persistent.navigationOpen:
File "game/screensUIFunctionsMinigames/locations.rpy", line 3118, in execute
grid 10 1:
File "game/screensUIFunctionsMinigames/locations.rpy", line 3188, in execute
if (mainStory == 15) and (time == 1):
File "game/screensUIFunctionsMinigames/locations.rpy", line 3188, in <module>
if (mainStory == 15) and (time == 1):
NameError: name 'time' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/combat/combatStart.rpy", line 589, in script call
call death from _call_death
File "game/combat/combatStart.rpy", line 589, in script call
call death from _call_death
File "game/combat/combatStart.rpy", line 589, in script call
call death from _call_death
File "game/combat/combatStart.rpy", line 589, in script call
call death from _call_death
File "game/screensUIFunctionsMinigames/locations.rpy", line 3072, in script
call screen ellesmereCrossroads
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/screensUIFunctionsMinigames/locations.rpy", line 3074, in execute
screen ellesmereCrossroads:
File "game/screensUIFunctionsMinigames/locations.rpy", line 3074, in execute
screen ellesmereCrossroads:
File "game/screensUIFunctionsMinigames/locations.rpy", line 3116, in execute
if persistent.navigationOpen:
File "game/screensUIFunctionsMinigames/locations.rpy", line 3118, in execute
grid 10 1:
File "game/screensUIFunctionsMinigames/locations.rpy", line 3188, in execute
if (mainStory == 15) and (time == 1):
File "game/screensUIFunctionsMinigames/locations.rpy", line 3188, in <module>
if (mainStory == 15) and (time == 1):
NameError: name 'time' is not defined
Windows-10-10.0.19041
Ren'Py 7.4.4.1439
Sylphine .021
Wed May 12 12:47:03 2021