- Jun 5, 2018
- 51
- 48
there are four different statues a bit earlier from where you found out about the shell, one of which is the tenguanyone knows where the trual shell is
It was answered a while back but here it is again "The answer is 21322"does any1 know what to do here, or what the code is? it doesn't seem translated
View attachment 1869977
those mantis thighsSo this is a look at their next game (at least their base concept)
It's very complicated so far from what I can understand
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restrained and 2 focus then use the ItemView attachment 1895365
Hey how do I do the engraving for the unfinished tag? I get it has something to do with being restrained but I can't seem to figure out what I need to do after that
Seconding this. I can suck it up and play a partial translation once I get through the first two games. But if it's still in progress I'll wait a while.Is the translation still being worked on or is it going to be left partial? I'm just wondering if I should play now or wait till it's done.
It's still being working on it just stopped because the dev was occasionally putting new content in the game.Is the translation still being worked on or is it going to be left partial? I'm just wondering if I should play now or wait till it's done.
Well you should probably wait till it's done xDSeconding this. I can suck it up and play a partial translation once I get through the first two games. But if it's still in progress I'll wait a while.
He's working on that next he said so on twitter and on ci-en.those mantis thighs![]()
Just cut off it's way of escape and slowly corner itHow do I catch the "Mischievous tanuki" in the right room for the orb?
Just follow what the game told you to do as for the answer for the clock (6 2 11)I'm stuck in the Valhalla area with the statues. I have no idea what to do, there doesn't seem to be a place I can advance to and I don't know how to finish the puzzle. From a previous comment in this thread there's supposed to be a clock you enter a code in, but although I do see a clock in the centre of the map it won't let me interact with it. Anyone know what I'm doing wrong?
It's been so long (maybe 7 years) and after seeing the paradox version I kind of wish they didn't go into RPG maker for it and stayed in what they made the original game in. I guess they wanted to make it more interactable but they either took on more than they could chew or made the story too complex. Either way thanks for the hard work I should get back to the grind myself the rest of this new week xDTranslator here. Like the guy above me said, after the latest patch I put it on hiatus in case of any hotfixes the dev puts out, of which I think there was one but I haven't followed him too closely. The reason for doing that is I have to rebuild the translation after each patch and I don't fancy having to do that every time a minor hotfix comes out. That said, it's probably safe to do it now so I'll probably start the rebuild tomorrow. I have no idea how long the rebuild will take but once it's done I can finish off what's left which shouldn't take too long.
The partial covers the entire main story and a large chunk of postgame, so you'll get almost everything the game has to offer playing that. What's coming in the final translation will be the rest of postgame, and fixing missed lines, typos, etc. I'll post any updates on ULMF so keep an eye on that if you're interested. The only thing that's going to be left undone is the Paradox collab because I don't like that game and it's best left translated by someone who actually enjoys the Paradox version of MGQ.
talk with the spirits around. they will give you clues to find an item you needI'm stuck in the Valhalla area with the statues. I have no idea what to do, there doesn't seem to be a place I can advance to and I don't know how to finish the puzzle. From a previous comment in this thread there's supposed to be a clock you enter a code in, but although I do see a clock in the centre of the map it won't let me interact with it. Anyone know what I'm doing wrong?