Its not expected to. However, there's another project called The Ultimate Stripper Club that's being worked on that uses all of the same girlpacks. Its off to a really good start.by any means is this game coming back ?
Its not expected to. However, there's another project called The Ultimate Stripper Club that's being worked on that uses all of the same girlpacks. Its off to a really good start.by any means is this game coming back ?
Because once again someone has posted a game that has become insanely popular, people have put a lot of time and effort to put additions into it, and the author has apparently been abducted by aliens and is no longer residing within this part of the Milky Way Galaxy.....why on hold
Somebody piss on your wheaties, mgunner?After downloading over 250 girlpacks I have noticed a few that when I open them and look over the json file I notice that "hmm, looks like she only does one thing....dance closer, let me take a gander at her proposed price...hmmm, 150000 dollars, 35 influence, 35 reputation to buy...makes perfect sense I guess for a girl who does nothing....". Probably took all of about one minute to put this girlpack together I guess.....
You know that the author is not monetizing this game, and quite possibly can't legally do so. It is not a job, it is strictly volunteer work. Again, kind of impolite to complain about labor that was given freely. There are no guarantees that any developer on f95zone is going to continue. You don't know their situation. They likely have very good reasons for discontinuing their effort.Because once again someone has posted a game that has become insanely popular, people have put a lot of time and effort to put additions into it, and the author has apparently been abducted by aliens and is no longer residing within this part of the Milky Way Galaxy.....
BTW, sorry for the rant. I do have respect for you and appreciate your insightful suggestions you have made towards this games heir apparent, you know which one, lol.Somebody piss on your wheaties, mgunner?
The json file is by far the smallest amount of work when creating a pack. It is a little impolite to complain about the significant unpaid effort of a packmaker because you don't like the numbers they came up with... especially since it is so very, very easy for you to just fix it to your personal tastes.
You know that the author is not monetizing this game, and quite possibly can't legally do so. It is not a job, it is strictly volunteer work. Again, kind of impolite to complain about labor that was given freely. There are no guarantees that any developer on f95zone is going to continue. You don't know their situation. They likely have very good reasons for discontinuing their effort.
This is still one of my favs, i've done a few GP but i really don't think that was a great work, but still... when i see a pack with a very low size i use atube catcher to fill the empty, i've done a lot of packs who i didn't share, you can do the same, find a list of girls you want and make your own GP's.Ok, upon retrospect, I do owe the author of this game, authors of the girlpacks, and everybody else an apology. First of all, the author of this game has created a wonderful game, which I can never do in the first place, so deep kudo's to him/her. Ditto to all the creators of the girlpacks. It is not in my place to criticize anybody's work when I have not done the same also, so apologies. And to everybody else, I let a few moments of emotion cause me to rant when I should have blown myself off in the first place and not ranted over personal feelings, so sorry people.
Best wishes with everything, man! Thank you for giving us the game and starting the ball rolling with everything that it eventually became. I still greatly enjoy what you made and what's happening with TUSC. IMO, its a system that can last forever with new content. Its wonderful..Hey everyone!
So, it's been about 10 months since I last worked on the game (I think), and I'm now pretty sure that I'm not going to work on it again. The reason I posted here, didn't change, and my overall motivation to work on the game is officially dead.
I figure most people guessed that, but I feel like I should be honest with you all.
So, I'm officially abandonning the game (therefore, I added the abandonned tag). As before, I apologize for everyone who made girlpacks and got invested in the game. Again, if anyone is interested in picking the project back up (or just using some pieces of code), the full project is available here.
I just want to add that VC was always designed to be a test, a prototype for me to learn Unity and test if people like the gameplay. Originally, it didn't even have girlpacks, and wasn't supposed to have a story. In that regard, it fully accomplished its objective and the project taught me a ton of stuff regarding making a game and interacting with a community around said game.
What follows is a more personnal report, so if you're not interested, feel free to stop reading here. Thanks for playing and enjoying the game, as well as engaging with the community. If you like the game, you'll most likely like TUSC, which uses the girlpacks for VC and adds some stuff with it, as well as everglow 's own spin on the idea.
So, I've learned quite a lot about Unity since I stopped working on VC (which is part of the reason I'm not going to work back on it, as my code now looks very bad to me). I'm currently working on various H-games with a few different teams, and I'm learning something new about the engine every day.
I've been learning to draw for a bit more than a year and I have hope that I will be able to use those skills to build a new game with it, using 2D cgs. It won't be until at least a year (since I still have a lot to learn), so don't hold your breath .
I'm also starting to better understand usage of 3D models and animations, causing me to start thinking about a reboot of VC using 3D models, but again, this won't be until at least a year from now. Plus, this would require an artist to make and/or animate the models and possibly a writer. So, a lot of money and time that I don't have at the moment.
By the way, if anybody here is looking to make a game in Unity and searching for a programmer, I might be interested, depending on the project. Don't hesitate to send me a PM!
TL;DR - I officially abandon the game. Thanks for playing and enjoying the game, and again, my apologies.
So, it's been about 10 months since I last worked on the game (I think), and I'm now pretty sure that I'm not going to work on it again. The reason I posted here, didn't change, and my overall motivation to work on the game is officially dead.
I figure most people guessed that, but I feel like I should be honest with you all.
So, I'm officially abandonning the game (therefore, I added the abandonned tag).
Hey everyone!
So, it's been about 10 months since I last worked on the game (I think), and I'm now pretty sure that I'm not going to work on it again. The reason I posted here, didn't change, and my overall motivation to work on the game is officially dead.
I figure most people guessed that, but I feel like I should be honest with you all.
So, I'm officially abandonning the game (therefore, I added the abandonned tag). As before, I apologize for everyone who made girlpacks and got invested in the game. Again, if anyone is interested in picking the project back up (or just using some pieces of code), the full project is available here.
I just want to add that VC was always designed to be a test, a prototype for me to learn Unity and test if people like the gameplay. Originally, it didn't even have girlpacks, and wasn't supposed to have a story. In that regard, it fully accomplished its objective and the project taught me a ton of stuff regarding making a game and interacting with a community around said game.
What follows is a more personnal report, so if you're not interested, feel free to stop reading here. Thanks for playing and enjoying the game, as well as engaging with the community. If you like the game, you'll most likely like TUSC, which uses the girlpacks for VC and adds some stuff with it, as well as everglow 's own spin on the idea.
So, I've learned quite a lot about Unity since I stopped working on VC (which is part of the reason I'm not going to work back on it, as my code now looks very bad to me). I'm currently working on various H-games with a few different teams, and I'm learning something new about the engine every day.
I've been learning to draw for a bit more than a year and I have hope that I will be able to use those skills to build a new game with it, using 2D cgs. It won't be until at least a year (since I still have a lot to learn), so don't hold your breath .
I'm also starting to better understand usage of 3D models and animations, causing me to start thinking about a reboot of VC using 3D models, but again, this won't be until at least a year from now. Plus, this would require an artist to make and/or animate the models and possibly a writer. So, a lot of money and time that I don't have at the moment.
By the way, if anybody here is looking to make a game in Unity and searching for a programmer, I might be interested, depending on the project. Don't hesitate to send me a PM!
TL;DR - I officially abandon the game. Thanks for playing and enjoying the game, and again, my apologies.
Pervosphere is a fantastic term!I can't even be mad, this is wholesome. You got what it is you got into the game to do, you accomplished what you needed to for you--you created something which people are still adding to to this day and you've inspired a followup project.
Honestly, it was a success and continues to be a success.
Thank you for your contribution to the pervosphere.