Hey everyone!
So, it's been about 10 months since I last worked on the game (I think), and I'm now pretty sure that I'm not going to work on it again. The reason I posted
here, didn't change, and my overall motivation to work on the game is officially dead.
I figure most people guessed that, but I feel like I should be honest with you all.
So, I'm officially abandonning the game (therefore, I added the abandonned tag). As before, I apologize for everyone who made girlpacks and got invested in the game. Again, if anyone is interested in picking the project back up (or just using some pieces of code), the full project is available
here.
I just want to add that VC was always designed to be a test, a prototype for me to learn Unity and test if people like the gameplay. Originally, it didn't even have girlpacks, and wasn't supposed to have a story. In that regard, it fully accomplished its objective and the project taught me a ton of stuff regarding making a game and interacting with a community around said game.
What follows is a more personnal report, so if you're not interested, feel free to stop reading here. Thanks for playing and enjoying the game, as well as engaging with the community. If you like the game, you'll most likely like
TUSC, which uses the girlpacks for VC and adds some stuff with it, as well as
everglow 's own spin on the idea.
So, I've learned quite a lot about Unity since I stopped working on VC (which is part of the reason I'm not going to work back on it, as my code now looks very bad to me). I'm currently working on various H-games with a few different teams, and I'm learning something new about the engine every day.
I've been learning to draw for a bit more than a year and I have hope that I will be able to use those skills to build a new game with it, using 2D cgs. It won't be until at least a year (since I still have a lot to learn), so don't hold your breath

.
I'm also starting to better understand usage of 3D models and animations, causing me to start thinking about a reboot of VC using 3D models, but again, this won't be until at least a year from now. Plus, this would require an artist to make and/or animate the models and possibly a writer. So, a lot of money and time that I don't have at the moment.
By the way, if anybody here is looking to make a game in Unity and searching for a programmer, I might be interested, depending on the project. Don't hesitate to send me a PM!
TL;DR - I officially abandon the game. Thanks for playing and enjoying the game, and again, my apologies.