There is a possibility the third system could improve things. I’ll happily be wrong.
52 days takes us to the week between 17th and 24th November, Which would probably mean 1st December release.
While the 70-80% improvement might be great. It hasn’t translated into a noticeable increase in animation production this cycle and that’s because DPC in all his ‘wisdumb‘ decided to double his animation work load with the 60 fps increase.
We can see that 2 systems on the 4090s were making around 6.5 a week. So presuming the third system was working on statics and has now been upgraded, it could add 3.25. So 9.75 a week. That still takes you to November 10th plus beta testing. 17th November is about as optimistic as I can be, but I’d happily be wrong.
The main frustration is one way or another it’s going to of taken 11-12 months. Which is 6-10 weeks longer than the last episode. Which was already a big increase on the one before that. The 4090 system upgrades should have been about bringing production back into a sensible time frame, rather than an animation upgrade that 95% of the audience won’t even notice.
We presume.
It really is frustrating seeing the updates taking this long.
Sure there are bigger than ever, but in this update cycle there were no abnormal events like before such as the thing with the band, the copycat selling the game or other things that made DPC unable to develop the game.
I wont count his vacation since the PCs kept working through animations.
About the remaining animations, another factor is that the static renders could have been taking some of his time. Now that there are done, we should see his PC focusing all their attention on the remaming animations. (I hope)
Furthemore, DPC had said that not all animations are 60fps (at least for now...). He didnt specify any number, but informed that
roughly half of the animations would be 60fps.
If we assume 45% of the animations are 60fps the total number of frames to render would drop from our estimate of around 16K to aroudn 11K frames.
Of course, those number rely on a optimistic average duration of 4s. If the real average duration is just slightly longer at 5s, that would increase the number of frames by 25%. However, I dont expect that to be the case since lewd animations are mostly very short.
Hopefully next report wil give us data on how many animations were rendered in a week.
In another subject, I seen comments here saying DPC only has 3 PCs? If that's true that would be quite dissapointing, he makes way too much money and could easily build another for a considerable boost in his render farm
About DPC's age, we cant know for sure, but I bet it's less than 40, so we have no reasons to worry.
I guess he wants to announce that because of the size, beta testing will increase in time( up to 3 weeks). Because of the huge number of variables I don't think his testers will be able to do it in two weeks, the time frame should increase.
I find that hard to happen. The only good part of DPC waiting around for the backlog of animations to render is that he can already test a lot of things in the meantime.
Sure, some bugs can and will happen, but it wont affect the testing duration.