- Jul 9, 2020
- 6
- 0
Yeah, I think ep 6 needed to be longer because there are a lot of critical storylines to advance. Everything has been properly set up, now it's time to see where the relationships and drama go. Personally, I can't wait to see MC walking around campus in those new threads. If we thought he was a babe magnet before, he's really going to be swimming in it now that he has a dik jacket instead of a dik head (helmet).if we had to wait 1-2 months more to get an extra hour of play I would say it was worth it
Maybe. Episode 5 had a very long development time but I would regard it as the weakest episode thus far. Despite the objective quality and quantity of animations, I don't think they fully compensated for the long wait or the lack of progress (story or relationship wise).Look at it from all angles, the progress is indeed getting slower but at the same time we are getting more and better content with alot more animations as dr.pinkcake keeps on improving his skills.
No im not complaining. Its matter of time until we get that "timing". Icstor in the making perhaps?He is working alone, this ep6 is bigger than ep5 so it take longer, stop complain and enjoy.
unfortunately there is no correlation between the length of the episode and its importance for the development of the plot.Maybe. Episode 5 had a very long development time but I would regard it as the weakest episode thus far. Despite the objective quality and quantity of animations, I don't think they fully compensated for the long wait or the lack of progress (story or relationship wise).
Episode 6 has certainly been hyped up, and if it gets things back in gear I think the extra development time will be well worth it. But if all the time was spent on pretty animations and the plot continues to creak along, that would be a troubling sign.
Things like DPC's poll about animations make me worry that the marketability of flashy graphics could overshadow other aspects of the game that are (IMHO) more important and faster to produce. Nevertheless, I remain cautiously optimistic. (If increasingly impatient. We're so close...)
Around 3GB for the update patch and 11GB for the full game, with an estimated (by DPC) playtime of 4-6 hours to complete one playthrough of Ep 6.![]()
Around
ı fear something that big is the final episode.SHOULD I?Around 3GB for the update patch and 11GB for the full game, with an estimated (by DPC) playtime of 4-6 hours to complete one playthrough of Ep 6.![]()
No, the game is planned to be at least 10 episodes and either 12 or 16 at most.ı fear something that big is the final episode.SHOULD I?
Hi guys, can someone give me a download link for v5.0 or v5.1 version? I only have v5.2
2e0e480d97e82f9a18749a75912969d5ef4ec3baHi guys, can someone give me a download link for v5.0 or v5.1 version? I only have v5.2
Ep 5 did feel short and i would contribute it all towards having the majority of it in one place which was the mansion. It had alot of content, but since it all happened in one night and one place, it didnt feel like much was happening even if that wasn't the case. All the other episodes had different pacing and timing which made mc go different places to achieve something and build relationships, which wasnt the case in ep 5 and made it feel weak.Maybe. Episode 5 had a very long development time but I would regard it as the weakest episode thus far. Despite the objective quality and quantity of animations, I don't think they fully compensated for the long wait or the lack of progress (story or relationship wise).
Episode 6 has certainly been hyped up, and if it gets things back in gear I think the extra development time will be well worth it. But if all the time was spent on pretty animations and the plot continues to creak along, that would be a troubling sign.
Things like DPC's poll about animations make me worry that the marketability of flashy graphics could overshadow other aspects of the game that are (IMHO) more important and faster to produce. Nevertheless, I remain cautiously optimistic. (If increasingly impatient. We're so close...)
thats some good newsNo, the game is planned to be at least 10 episodes and either 12 or 16 at most.
There is still a long way to go.![]()
I don't see how a piece of clothing is gonna help MC get more action then he already can get. To each their own I suppose.Yeah, I think ep 6 needed to be longer because there are a lot of critical storylines to advance. Everything has been properly set up, now it's time to see where the relationships and drama go. Personally, I can't wait to see MC walking around campus in those new threads. If we thought he was a babe magnet before, he's really going to be swimming in it now that he has a dik jacket instead of a dik head (helmet).
Removing the dildo helmet should certainly help. No more accidental poking in the eye when Jill gets hornyI don't see how a piece of clothing is gonna help MC get more action then he already can get. To each their own I suppose.
Dildoblocking her is much funnier. The helmet stays on!Removing the dildo helmet should certainly help. No more accidental poking in the eye when Jill gets horny
Oh. my. god. This makes my freaking year.Around 3GB for the update patch and 11GB for the full game, with an estimated (by DPC) playtime of 4-6 hours to complete one playthrough of Ep 6.![]()
No, I won't !Forget No Nut November
Damn right it does. I won't let that sexual deviant take advantage of my poor MC with premarital diddling while he's in a state of confusion from the head trauma. The nerve of that woman.Dildoblocking her is much funnier. The helmet stays on!
I think we're free of aliens and twins here, because the only two twins are... Sorry Derek, but noNo, I won't !As Roz Savage once said : The bigger the challenge, the bigger the sense of accomplishment when you get to the end of it.
This whole site is the perfect opportunity to test your will !
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I prefer Go Nut November where participants pledge to nut at least once a day between Nov 1st and Nov 30th.Forget No Nut November