1234567abcdefg!
New Member
- Mar 10, 2019
- 8
- 8
- 90
More or less just following those instructions.
- found the CSV file for the relevant character with a search for their ID, derived from the debug menu (you could probably also search their name or a fragment of their description if either of those are in English, or the Japanese characters for their name)
- looked through that CSV to find the relevant line of code for the dialogue set that character uses, I found the right code by comparing the CSV against the "build your own waifu" txt file bundled with the game to see which symbols about matched up, as that gives example code for assigning dialogues
- replaced whatever set it referenced (it was blank iirc) with a number pointing to one of the semi-generic dialogue sets, again derived from the list in the BYO waifu file
Since it's a CSV I couldn't target it with the reload file option so I just re-recruited that character. I expect you could probably edit it to use one of the more specialised dialogues too but that's beyond my capacity. I don't know how the game sets up the "choose one from this set of 3 dialogues" options but that could be interesting to fuck with.
I'd also like to see if translating bits of the generic dialogue is picked up or if that would require characters to be re-recruited too.
- found the CSV file for the relevant character with a search for their ID, derived from the debug menu (you could probably also search their name or a fragment of their description if either of those are in English, or the Japanese characters for their name)
- looked through that CSV to find the relevant line of code for the dialogue set that character uses, I found the right code by comparing the CSV against the "build your own waifu" txt file bundled with the game to see which symbols about matched up, as that gives example code for assigning dialogues
- replaced whatever set it referenced (it was blank iirc) with a number pointing to one of the semi-generic dialogue sets, again derived from the list in the BYO waifu file
Since it's a CSV I couldn't target it with the reload file option so I just re-recruited that character. I expect you could probably edit it to use one of the more specialised dialogues too but that's beyond my capacity. I don't know how the game sets up the "choose one from this set of 3 dialogues" options but that could be interesting to fuck with.
I'd also like to see if translating bits of the generic dialogue is picked up or if that would require characters to be re-recruited too.
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