I prefer to keep the watersports. I'll turn off the male on male in the hopes that the nobles will resist pissing on each other.In eraK?
Yes, there's a content control setting in options to turn off watersports, scat and farting, and male on male bum sex
That's a vague question and my knowledge could be outdated, but I'll try to address it to the best of my ability. If you just want to know a character's immediate area, you can interact with certain shrines and NPCs, such as Momiji, to find out what map area they're currently in. NPCs that are in the middle of traveling won't be detected until they arrive at their destination.Maybe a dumb question, but how do you find specific characters in eratohoTW?
Is the final version released the one in the first post?
Or was there some work done since then ?
Do any of the Era games besides eraTohoK have mostly complete sex translations?
I tried playing eraMegaten but it's barely translated.
I'm pretty sure people would appreciate more text-based games if there were more of them that were good and also in english.Wish more people would grow to appreciate these kind of text only games.
I'm sure most people would appreciate anything that was good and accessible. I feel like the bigger reason is that text-based games aren't largely in demand is because there's a lack of cultural interest in it. We live in a generation where visual arts is much more dominant than literary arts when it comes to profits and popularity. You can see it in social media like Reddit. People are more likely to upvote pictures, videos, memes, or even screenshots of text than text-only posts in any given subreddit. While there might be some overlap between people who like text-based games and non text-based games, games are much more likely to draw interest by simply adding visuals.I'm pretty sure people would appreciate more text-based games if there were more of them that were good and also in english.
Alternatively, it's actually harder to make an interesting text-based game than it is to throw together some screenshots from DAZ/Poser/HoneySelect and copy paste "and then they fukkt" a 100 times.I'm sure most people would appreciate anything that was good and accessible. I feel like the bigger reason is that text-based games aren't largely in demand is because there's a lack of cultural interest in it. We live in a generation where visual arts is much more dominant than literary arts when it comes to profits and popularity. You can see it in social media like Reddit. People are more likely to upvote pictures, videos, memes, or even screenshots of text than text-only posts in any given subreddit. While there might be some overlap between people who like text-based games and non text-based games, games are much more likely to draw interest by simply adding visuals.
What do you mean? Corruption of Champions and Trials in Tainted Space is pretty decent, despite it having many, many contributors. Flexible survival, which has been around for at least a decade is still pretty good. Corrupted Saviors has pretty novel and challenging mechanics. Degrees of Lewdity is one of the more popular games on this site. Night games, which does not include TF like the previous examples, is also a solid choice. And these are just some of the ones I've played. There's plenty of good text-based games, I don't know why you're pretending there isn't.Alternatively, it's actually harder to make an interesting text-based game than it is to throw together some screenshots from DAZ/Poser/HoneySelect and copy paste "and then they fukkt" a 100 times.
It's really not that nobody is interested in text-based games, it's that there aren't any good ones.
There's like 1.5 translated Era games, Lilith's Throne and...that's it.