- Jun 12, 2017
- 249
- 306
In fact, everything is very simple. There are few people who know how to earn money with long-term projects and investments. And I'm not saying it's entirely their fault. Almost everyone wants to have a big income right now, and not patiently develop their business. So yes, DS fell victim to his greed.
The BB project brought him success and subscribers, now we can make many assumptions why he closed it. Perhaps all theories are correct, perhaps not. The fact remains - the development of the BB has been discontinued.
Glamour, the beginning went well, and then "something" went wrong.
IMHO: first the screenwriter left (and let DS claim that he is doing game's story, dialogues and events - I don't believe it), this is VERY clearly visible in the sharp decrease in the quality of the plot. In order to "save" the project, DS decided to introduce Max (as I understand it, to attract those who like the BB project). Bad idea that ruined everything. As already mentioned above, he was repeatedly told both in the telegram and on the patreon that this would not work and it would be much better to separate the projects. Yes, let them take place in one place, but that they were different games, but no, DS knows best of all, and besides, "subscribers decided so." The result is a steady decline in the number of subscribers.
We see the result of all this now, and again, instead of saying: “people, I was wrong and ruined the project with my stupid leadership,” some excuses begin.
P.S. excuses "this project is for the team" is laughable, seriously haha. As if there are ultra HD graphics with animation and a bunch of game mechanics. For comparison (NOT ads), I already gave an example, but I will give it again https://f95zone.to/threads/lucky-mark-v18-0-super-alex.5483/#post-228821. Dude solo created his first game. Yes, the ending could do with some work, as the ending scenes feel rushed, some of the chains of events during the game lack completion (in my opinion). But for the first independent development, I consider it a solid 4.5 out of 5.
P.P.S. Glamour is not a sandbox, Glamour is a visual novel with a LINEAR plot and grind for the sake of grind.
The BB project brought him success and subscribers, now we can make many assumptions why he closed it. Perhaps all theories are correct, perhaps not. The fact remains - the development of the BB has been discontinued.
Glamour, the beginning went well, and then "something" went wrong.
IMHO: first the screenwriter left (and let DS claim that he is doing game's story, dialogues and events - I don't believe it), this is VERY clearly visible in the sharp decrease in the quality of the plot. In order to "save" the project, DS decided to introduce Max (as I understand it, to attract those who like the BB project). Bad idea that ruined everything. As already mentioned above, he was repeatedly told both in the telegram and on the patreon that this would not work and it would be much better to separate the projects. Yes, let them take place in one place, but that they were different games, but no, DS knows best of all, and besides, "subscribers decided so." The result is a steady decline in the number of subscribers.
We see the result of all this now, and again, instead of saying: “people, I was wrong and ruined the project with my stupid leadership,” some excuses begin.
P.S. excuses "this project is for the team" is laughable, seriously haha. As if there are ultra HD graphics with animation and a bunch of game mechanics. For comparison (NOT ads), I already gave an example, but I will give it again https://f95zone.to/threads/lucky-mark-v18-0-super-alex.5483/#post-228821. Dude solo created his first game. Yes, the ending could do with some work, as the ending scenes feel rushed, some of the chains of events during the game lack completion (in my opinion). But for the first independent development, I consider it a solid 4.5 out of 5.
P.P.S. Glamour is not a sandbox, Glamour is a visual novel with a LINEAR plot and grind for the sake of grind.