- Jun 3, 2017
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Yeppers, or at least it is in my universeQuite nice ship design. Is the blue circular thing on the wing a rotor? So would it fly like a helicopter/plane hybrid in atmosphere?
Who knows?!Wonder if the marines will suffer the same or worse fate (as Vanguard) during reentry.
Oh don't put intrigue in your game. The punters hate it *sage nods*Well, I did at some point remember I bought some Pulp SciFi Flying Saucer (totally a searchable asset at Rendo) ages ago. Its design totally didn't match what I had in mind for the story, but it's size and internal layout were perfect. And, with some more thought, I figured I could actually fit its out-of-place style into the story, even adding some intrigue, which it could really use.
You mean, like the one where the exhaust of the landing rockets would heat up the ground to a few thousand degrees right below the marines' exit ramp?Yeppers, or at least it is in my universeOne of the reasons I've been struggling with the assault vehicle is none of them made -any- fucking sense. There was something wrong with every single one of them. This one....yeah, I can live with it.
Probs. The worse one I saw was one with weapon ports and....urgh. I mean, weapon ports. Really? Is this space 1850?You mean, like the one where the exhaust of the landing rockets would heat up the ground to a few thousand degrees right below the marines' exit ramp?
Yikes. I thought Amanda was perfect.
*so wishes she'd had the sodding brains to use August Robot for her dev title/patreon page....*
Unless the marines' compartment was more or less a deployable container unit, weapon ports indeed make no sense. As a deployable container (I think it was Earth & Beyond that featured those), they totally make sense, provided they can be shut airtight for 0-pressure conditions, allowing for the container to be used as a light bunker.Probs. The worse one I saw was one with weapon ports and....urgh. I mean, weapon ports. Really? Is this space 1850?
Good can always be improved.Yikes. I thought Amanda was perfect.![]()
Space Pirates?Probs. The worse one I saw was one with weapon ports and....urgh. I mean, weapon ports. Really? Is this space 1850?
I'm more of the "visible targets are targets" school.Unless the marines' compartment was more or less a deployable container unit, weapon ports indeed make no sense. As a deployable container (I think it was Earth & Beyond that featured those), they totally make sense, provided they can be shut airtight for 0-pressure conditions, allowing for the container to be used as a light bunker.
That can't be changed on Patreon?*so wishes she'd had the sodding brains to use August Robot for her dev title/patreon page....*
*eyes...*What would we call you then? Botty?![]()
"Booty" would then come naturally. Ô August Booty!That can't be changed on Patreon?
What would we call you then? Botty?![]()
Definitely, from the moment you deploy your troops. That's why those gunports would make sense on deployable containers: to lay down some suppressive fire while the first troops exit the container. Then the first ones to leave take position to lay down even more suppressive fire, allowing the last ones to get out as well. Everybody *has* to get out, since a container would be an easy target for a bigger weapon, and if the plan is to pick them up again in that same container, they'd want to draw fire away from it, which can only be accomplish by moving away from that thing. (no guarantee that the enemy won't shoot the thing to pieces anyway, though.)I'm more of the "visible targets are targets" school.
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So I just see them as a death trap tbh. Unless its all small arms vs small arms natch
You might get a boot instead of eyes for that!"Booty" would then come naturally. Ô August Booty!
That's the bootyliciousness of it all!You might get a boot instead of eyes for that!![]()
But TheDevian 's fountain...![]()