- Dec 2, 2018
- 372
- 571
its not a bug because what else would you spend your money on to use the spirita smithing skills if everything is capped.... same with using the excess money you should be getting from going ham in that tree.BUG/GLITCH/Major DEV oversight detected. (I know that this is a pirate's forum, and this won't get fixed but I'm sharing it just because it's meaningful gameplay changes and this is about game discussion).
So yeah... When upgrading culture developments when it comes to trade (specifically dropped item/equipment stats) it increases all stats right? So that's good... BUT it also increases attack speed... Why is it bad? Because attack speed in game is counted in the opposite values (lower attack speed = better attack speed). Early on when my kingdom was poor as shit with no significant upgrades, I used to spam item field to reduce equipment AP to 1(max) which in turn will improve other stats. Long story short it resulted in weapons with 1 attack speed (max) and with that AS (attack speed) whether manual or auto the attacks of the units with said equipment are fast as fck. I've tested both melee and ranged weapons (not all weapons of course since that would take a shit ton amount of time but based on stat data the changes affect all) and weapons obtained in a high trade culture upgrade (with specific related perks/upgrades) are slower compared to their early game counterpart with lower stats... Sure this can be "fixed" by using blacksmith (I'm sure blacksmith has caps) and item field (grindy as fck and will take a long time due to RNG) but I'm sure the developer did not intend higher quality weapons to be slower.. Picture attached for comparison. Connection bow with lower stats is 1 AP because I've item fielded with it to reduce it but not enough to significantly reduce AS to extremely low values. While Rapier is not item fielded and based on early game no upgrades and with proper upgrades. TLDR: Weapons get slower as weapon quality increases (DROP only no Item field/blacksmith stat upgrade)
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Its super intended because Attack speed doesn't decrease by 99 per time either, you can send it low anytime
Its related to Luluka when she goes down without a certain skill, very creepy
Why would anyone take off sleep cancel after reading what it does. And the fact that its strongly suggested. It's related to her backstory... I guess that also explains the other 2 skills after, Suppression and Red Nightmare.
...I respect you guys for doing for science now I gotta see it in an old save because I never did.
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