Tarkin Tarhely
Member
- Oct 15, 2016
- 146
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Hello do you plan to make predefined clothes for the company? I like the dresses, but I do not care to design them.
Another feature the Mod already offersHello do you plan to make predefined clothes for the company? I like the dresses, but I do not care to design them.
It is very much optional and a tiny amount content wiseso in this game it goes to ntr just like other games
(sigh)
Then why are you hanging out in the vanilla thread so much?Another feature the Mod already offers
Usually to help new players that have trouble to understand the game basics, and to promote the mod to people that are looking for content/features the vanilla game doesnt offer, but that they could find in the Community Mod.It is very much optional and a tiny amount content wise
Then why are you hanging out in the vanilla thread so much?
Hairstyle can be changed as it's just a variable, point it to a copy of one of the list_of_hairstyles indexes with .copy() and change the hair color of the the copy instance is enough. Talk or do something to change the current stance/expression of the person is enough to update the visuals.https://f95zone.to/threads/lab-rats-2-v0-51-1-vren.7260/post-7587849
To change the face you can update the variable where it is stored and then generate a new set of expressions.
Thank you Sir.Another feature the Mod already offers
No, it doesnt, and it wont until 0.52.1 comes out. That is planned to be the next version the Mod will be adjusted to, since the constant changes made to the game make it hard to adjust the mod to every single release of the main game. More so if the modders do it in their free time while having a RL to attend to.Thank you Sir.
Edit: But the mod does not work with the latest release of the main game.
The former is very welcome and I thank you for it, but the latter is kind of a pain in the ass when it's every gd post, not to mention your negativity about the vanilla game. Do you think you could cool it on the "have you heard about our lord and savior The Mod" just a little? Literally nobody who plays this game hasn't heard of the The Mod, dudeUsually to help new players that have trouble to understand the game basics, and to promote the mod to people that are looking for content/features the vanilla game doesnt offer, but that they could find in the Community Mod.
Dude, can we just agree on that you are a Vren fanboy and I am a Mod fanboy? If you dont like what I have to say about this flawless masterpiece of a game your holy lord Vren created, get me banned from this thread.The former is very welcome and I thank you for it, but the latter is kind of a pain in the ass when it's every gd post, not to mention your negativity about the vanilla game. Do you think you could cool it on the "have you heard about our lord and savior The Mod" just a little? Literally nobody who plays this game hasn't heard of the The Mod, dude![]()
Naw, man. As I said your help is welcome and appreciated. I wouldn't want you to go and stay gone if it meant losing that. But do you see me coming into the The Mod thread and constantly needling you guys about the fact the The Mod isn't up-to-date and never will be for more than a week? Or that it's so obtuse in its installation that it seems every other post is someone not following the instructions? I'm just asking you to respect the community in this thread just like we respect yoursDude, can we just agree on that you are a Vren fanboy and I am a Mod fanboy? If you dont like what I have to say about this flawless masterpiece of a game your holy lord Vren created, get me banned from this thread.
Well, than I thank you for calling me out for my negativity about the game. Please dont forget to tell everyone else that ever left a negative comment about the game as well. But I will do you a personal favor and stop openly speaking my opinion about the state of the game, and I will also refrain from mentioning the mod that gets advertised on the mainpage if it dispises you that much. I will respect your wishes since you are the voice of this wonderful, positiv community.Naw, man. As I said your help is welcome and appreciated. I wouldn't want you to go and stay gone if it meant losing that. But do you see me coming into the The Mod thread and constantly needling you guys about the fact the The Mod isn't up-to-date and never will be for more than a week? Or that it's so obtuse in its installation that it seems every other post is someone not following the instructions? I'm just asking you to respect the community in this thread just like we respect yours
The way the Daily Serum Dosage serum business policy works now is it unlocks a new Duty which can be assigned to an employee with Set Her Work Duties. If she's not full on duties choose Daily Serum Dose from the list on the left, Add Duty, and then Return. That will cause her to begin taking her department's assigned daily serum every Morning. If the employee is already full on assigned duties, choose one (or more) that you want to remove, choose Remove Duty and then Return and that will flag those duties to be removed at day change. The next day you can assign new Duties, and if Daily Serum Dose is one of them she'll begin taking her dose on the *next* workday after thatBUG REPORT
I think I found a bug in the game.
Even if you set the serum for a department (doesn't matter all depertments of a single department), the employees do not take the set serum.
Attached is a save showcasing that.
Yes I did cheat clariy and money. Everything is as base.
The way the Daily Serum Dosage serum business policy works now is it unlocks a new Duty which can be assigned to an employee with Set Her Work Duties. If she's not full on duties choose Daily Serum Dose from the list on the left, Add Duty, and then Return. That will cause her to begin taking her department's assigned daily serum every Morning. If the employee is already full on assigned duties, choose one (or more) that you want to remove, choose Remove Duty and then Return and that will flag those duties to be removed at day change. The next day you can assign new Duties, and if Daily Serum Dose is one of them she'll begin taking her dose on the *next* workday after that
I did load your save and that appears to be what's going on in your game. When I assigned the Daily Serum Dose duty to a few of your employees they began taking their dose of "office1" the next day