Patch notes:
Version 05.3
19 July
And so the new version!
The changes are unfortunately not so many in general, but everything from previous posts is in place.
- The main addition is a mini-map with a marker for tasks, I think it will be useful especially for new players and will avoid 40 years of wandering in the desert.
- A small initial quest on the Elves planet.
- A couple of new suits that can be obtained on the same planet.
- And a DNA sample for the new inhabitant in your terrarium on the station.
DOWNLOAD (update 21.07.24 fixed loading old saves)
As I wrote recently I am back in working order quite awake and full of creative energy. A little about the plans for the near future.
Two main things I'm going to start doing:
- 1 - A full-fledged intro with more interactive tutorial and introduction to the story.
- 2 - Make one of the still unrealized CORE mechanics - Auctions, which should replace the dummies in the form of vending machines for selling samples. This should implement one of the basic game loops. Which should have been implemented at the very beginning
I will also try to release an update with each of this new feature with a gap of a couple of months.
Of the more general plans, preparing the game to be more like a playable early access version for game stores. That implies polishing current stuff and replacing a lot of temporary dummies inside the game with their more final versions.