- Jul 15, 2022
- 118
- 526
here you have kron's upload:anyone managed to get the church beast mod working? if so, can anyone explain how?
i tried it with both the threads' homepage 1.0.7 version as well as GranTurboAutismo's 1.0.6
i know nephilim specified that he used krongorka's upload as base, but i couldn't find it in the thread to test it...
as for potential fixes, there are no NoRSceneLoader.dll files on BepInEx/plugins or in NightofRevenge_Data/Plugins present that could cause conflicts (there is however a .cfg file of the same name on the config folder though)
anyone know what could it be? and also, would it be enabled from the gallery, or only in-game (bit of a silly question since it's mostly asset and texture edits and replacements in the same animation file, but you never know)
https://f95zone.to/threads/night-of-revenge-v1-0-7-d-lis.52284/post-10977621
and as for the mod, the most common problem is that windows deletes the “assembly-csharp.dll” (which is essential for the mod) file when unzipping the mod folder, you can check if the game file was replaced by checking if the modification date was recent.