Nephilim50

Member
Jul 15, 2022
118
526
anyone managed to get the church beast mod working? if so, can anyone explain how?

i tried it with both the threads' homepage 1.0.7 version as well as GranTurboAutismo's 1.0.6

i know nephilim specified that he used krongorka's upload as base, but i couldn't find it in the thread to test it...

as for potential fixes, there are no NoRSceneLoader.dll files on BepInEx/plugins or in NightofRevenge_Data/Plugins present that could cause conflicts (there is however a .cfg file of the same name on the config folder though)

anyone know what could it be? and also, would it be enabled from the gallery, or only in-game (bit of a silly question since it's mostly asset and texture edits and replacements in the same animation file, but you never know)
here you have kron's upload:
https://f95zone.to/threads/night-of-revenge-v1-0-7-d-lis.52284/post-10977621
and as for the mod, the most common problem is that windows deletes the “assembly-csharp.dll” (which is essential for the mod) file when unzipping the mod folder, you can check if the game file was replaced by checking if the modification date was recent.
 

niarrhhh

Member
Mar 13, 2020
111
68
here you have kron's upload:
https://f95zone.to/threads/night-of-revenge-v1-0-7-d-lis.52284/post-10977621
and as for the mod, the most common problem is that windows deletes the “assembly-csharp.dll” (which is essential for the mod) file when unzipping the mod folder, you can check if the game file was replaced by checking if the modification date was recent.
yeah that seemed to make it work, however i was only able to trigger it on the actual boss, it's still the fatality animation on the gallery, not sure if the game logic handles fatality animations and h-animations differently and one can't be made into the other
still, thanks a lot for it!!!
 
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SussyBalls2

New Member
Jan 25, 2025
1
0
helper plugin pack v1.0.0.1
(Uncensor + Cheats)
(Game Version Independent)

Download(131MB)​

Supported game version 1.x+.
Supports v1.05 and next game updated. (not works on v0.54)

This is BepInEx plugin(v5.x).
Recommend use
May be you have installed BepInEx. ('cause for MTL)
If you installed ReiPatcher, you can't use this. BepInEx is not works with ReiPatcher. Check this post, about how to remove the ReiPatcher.

Features
  • Uncensor
  • The Bunnysuit mod by omp123
    • Download this and put it to "BepInEx\plugins\ModImages\" folder. (make a subfolder and put it. it's ok too)
  • Cheats (follows noxtek's)
    • F2 : infinite HP/MP/SP
    • F3 : +50k exp (souls ?)
Install
  • If you have a BepInEx already, no need install BepInEx again. just extract plugin pack to "BepInEx\plugins\" folder.
  • Or install BepInEx. (to game folder. check that is there any multi-bytes characters are not exists in the game path)
  • Run game once. (for BepInEx's run test) If BepInEx is working right, "BepInEx\plugins\" folder will be created.
  • extract plugin pack to "BepInEx\plugins\".
  • Enjoy it !
Some parts are censored on some scenes. (Game Over CG 9, 14(ball), etc)
Some files are not used yet.
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Changes
  • 22-11-09 v1.0.0.1
    • Optimized Texture Replacer.
    • Added omp123's works.
  • 22-11-05 Initial Release
It says to put the Bunny Suit mod sprite sheet image in BepInEx\plugins\ModImages and i did that but when i started up the game, Aradia was still wearing her normal outfit, is there something else i need to do to see it or did i mess something up?
 

kumarin

Engaged Member
Feb 19, 2022
2,048
2,975
It says to put the Bunny Suit mod sprite sheet image in BepInEx\plugins\ModImages and i did that but when i started up the game, Aradia was still wearing her normal outfit, is there something else i need to do to see it or did i mess something up?
It changes another costume suit. not a normal suit.
 

Krongorka

Active Member
Sep 22, 2017
853
2,756
yeah that seemed to make it work, however i was only able to trigger it on the actual boss, it's still the fatality animation on the gallery, not sure if the game logic handles fatality animations and h-animations differently and one can't be made into the other
still, thanks a lot for it!!!
Game logic actually separates Gameplay and Gallery animations. This allows 2 variations of animation with the same assets if modder wants to, but gallery room also can't use level "triggers" as I understand it so it's a bit limited.
 

MadKitten

Newbie
Mar 12, 2023
31
34
Not sure which monsters i missed here since i explored most of the maps. Any hints?
You missed Rose worm, wall mounted trap, Entangeld ivy and im not sure about last one because i dont have it too, but these are traps you find in 1.Area after paris church, i think wall mounted trap is somewhere in dungeon or city area, and entangled ivy is in last area where garden is. Mostly last one we both miss is some stupid trap too, like spider web or something. Hope this helps :)
 
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