To be more precise- very often certain scenes apply to actors that should already know each other. e.g. you walking with your spouse and suddenly her sister appears asking you who is that lvoely lady with you. " Well It's my wife, haven't you met before", "Bloody hell I've never
".
There is also this little annoying thing in incest mod when you can meet your family members in different rooms etc. But after you marry one of them the character disappears from the possible choices, even if he/her is still living with you.
As for the incest mode, it would be ncie in the future to add more possible situations like getting gaught, or some random scenes where actors know one another.
PS. Are there any plans to introduce some "child rising" scenarios? Like, as far as I know the children are being born, then you have to wait and then poof, they are all grown up. Where is the hardship of raising htem, getting money to pay for school, fancy clothes, taking hcare of them because they are sick, running to the hospital because your kid got hit by a car or something xD Preparing birthday parties for the little devils, teaching them to ride bike xD They do not physically exist befor they are already 18
Up until then they dont even have any models .
Are there any plans whatsoever for the future to touch upon this slice of life sphere? Just curious.
I'd love to see NPC relationships become implemented as part of the base game but considering we already have an endless number of NPC contacts with no ability to cap that number yet, adding relationships or familial ties between all of them might end up being a massive job.
That annoying thing where Incest options are no longer available once you become partners annoys me too. I suppose they may be considered moot points. For instance sneaking into the room you theoretically share with partner to hide under the bed and watch them dress may seem odd once you're a couple, and I don't see why we can't still see their "mess" on the toilet seat once we're partnered, but the dialog itself would seem strange - It
can be manually fixed by copying and modifying the appropriate .lpscene files though so it is a kind of solution maybe?
Regarding getting caught; In the base game the Incest module has a surprising amount of content included and there
are a few scenarios that include getting caught, I'm just not sure off the top of my head what the trigger conditions are in order to see them as personally I never saw a single one of them while I've been playing (but going in and looking at the Incest module folder I see they are there). It depends what kind of scenario you had in mind really and how often you wanted it to happen. Everyone else probably knows but I had no idea until very recently that scenes (as I understand them) aren't linear; the game doesn't know if for example the player has been having sex every second day with a relative and so it triggers nosy granny to come investigate the next time. It's more a case of pot-luck, player location, what the player/actor's stats are at the time, and what the cool-down period of each particular scene is. Maybe if and when we were to get a "memory" system scenes may flow together more naturally instead of randomly, but that seems like it could be yet another massive undertaking. And considering I'm still a noob everything appears like a mountain from where I stand.
As for more scenes; I'm one of the rare few that
don't like Incest romance scenarios (as in siblings falling in love) I've been writing scenes in the hopes of bringing a little more "realism" to incest (experiences and tastes differ of course and I just so happen to have a taste for sadistic, perverted Uncles *lol*). Scenes I've written so far include the player's relative bringing the player a gift and expecting something sexual in return, making sexually suggestive phone calls to the player, and the player being randomly raped by a relative who has a high enough perversion stat. I'd rather blackmail and coercion over flirting and dating but I've no ability to create an Incest/Non-Consent mod even if my life depended on it! There are other scenes in the works half or partially done that don't include rape or even sex; housework, appliances "breaking down", asking for advice, partner coming home from work in a bad mood etc - just things to break up the daily grind and constant stream of NPCs wanting to hang out or exchange numbers (and seriously, I really don't care who's moving in next door). But all of these things others have already done to varying degrees with their mods and scenes so I'm not reinventing the wheel. The biggest drawback I've experienced so far is that it
is a tad jarring to be assaulted by a relative (my scene) and then act like a happy "normal" couple in the next scene (Vinfamy's base game Incest scene) but as I say my skills are limited. We all have to start somewhere I guess.
I definitely second (third, and fourth!) that part about the child-raising scenarios! My child hasn't been born in-game yet so for now that's a bridge I've yet to cross. I am disappointed that kid models aren't there, not even T-posing shrunken player stand-in models for now, but I could forgo the visuals temporarily just to get some scenes where one can
pretend to experience the struggles of parenthood. I've a feeling writing those would be far beyond my pay grade and maybe not even possible due to the quick ageing up process. I have literally no idea right now.
One thing I want to mention is the stats. I know the game is basically a big sandbox where the player can do as they like and don't even really have to sleep or eat unless they want, to but it does break immersion for me when my character can work for 12 hours, gamble, have sex, watch a movie, do housework, visit a prison, go shopping, go to the doctors, repeat, repeat, repeat for days and not have to sleep or eat at all. She's not a robot! I wish there was a way to toggle something to experience an overall faster decay rate of needs. Would this be possible one day?