Nephilim50
Member
- Jul 15, 2022
- 129
- 617
I give up, it's too complicated just to change a couple of spawnpoints, I think I'll just focus on trying to add new animations and gameovers but not being able to find the solution to the spawnpoint issue took all my enthusiasm.I thought about decompiling NoR lately. In case you're interested, there's a cracked DevX tool (You must be registered to see the links), which in theory might be able to restore Unity project. But of course there will be errors and then, if it even works correctly, we'll need someone who can actually work with Unity 5.6.7f1 (Yeah, that's the version NoR was build with)
the only and last solution I could think of is this:

maybe some code can be injected at startup to redirect spawnpoints but I'm not going to learn C# just for a maybe.
Anyway, I appreciate all the information you have given me!