Thanks. It looks that the problem is that I am actually missing some necessary files, since loading NH's scene subset makes absolutely no difference for me. I am still getting those weird looking tip of her nose and inflated upper lip. That being said, loading his scene subset has helped, since now I know that I am missing these files:
/data/DAZ 3D/Genesis 8/Female/Morphs/Marcius/Leia/LeiaEyeFixLeft.dsf
/data/DAZ 3D/Genesis 8/Female/Morphs/Marcius/Leia/LeiaEyeFixRight.dsf
/data/DAZ 3D/Genesis 8/Female/Morphs/RenderFem/Analeine 1.5/Analeine.dsf
/data/DAZ 3D/Genesis 8/Female/Morphs/RenderFem/Analeine 1/PHMEyelashesCurl.dsf
/data/DAZ 3D/Genesis 8/Female/Morphs/xenic101/Musculature/Flex/xFLXCollarUpR.dsf
/data/DAZ 3D/Genesis 8/Female/Morphs/xenic101/Musculature/FlexAlt/xFLXAltCollarUpR.dsf
Of which I know that I must not install Analeine. I'm gonna look for the four other files online and install them afterwards. But if you know to what packages they belong, please, by all means, feel free to tell me.
Hey Tjure,
Thanks.
I'd actually like to mix up different characters at some point or play with morphs on them to get something more unique. With Quinn, for example, I spent quite a lot of time trying to fine-tuning her to make her look as true as the in-game's concept as I could. But in the end, I eventually ended up ditching the idea of using morphs on her, since:
Point no.1. I am probably not the best fisonomist out there.
And...
Point no. 2. The more I looked at her in-game renders, the more insecure I felt about the final effect that adding a specific morph had on her. So, in the end, my Quinn is pretty much 100 % Aurore with the Gem hair and a few third party wearables.
Anyway, at this point, when I still am pretty much learning to do things with Daz Studio, I'd rather spend most of my time on the actual scene making than playing with the characters. That's why I appreciate that Night Hacker shared his scene subsets with us. While Quinn or Jill may be easy to recreate without much effort, I can't imagine what kind of a head-ache must produce to get more mixed-up characters, like Josy, for example, decently enough recreated.