it is in the poins in discord. do NOT mention this site on discord.I can't find a guide where it explains how to get all the titles.
Could anyone share?
it is in the poins in discord. do NOT mention this site on discord.I can't find a guide where it explains how to get all the titles.
Could anyone share?
I changed daily edict points to 4 and I'm using ccmod. It works fine, I haven't encountered any problems.Just a small sidenote ccmod doesn't really like me editing the .js files for edict points everything else can be easily modified using the cheat menu plugin. For edict points use cheat engine select a process not the application there will be a few of them and for me finding the correct one was a bit of a trial and error pretty sure there is some easy way to tell (like the number of found values?) then you just scan for the current number of edict points x2 then spend 1 point scan again for current x2 till you get 1 result and just edit the value.
Gave Karryn's virginity to Tonkin in the wedding scene lolYou cant, the fucking stupid gay ass piece of shit orc will never fuck the warden, even if you are doing a hj and a tj already, he would rather have you suck his dick that fuck you
I see. I kept reloading after getting more passives from battles. I figured there was a passive outside of the job I was missing~You are supposed to do the gym job a couple of times to unlock the first gym skill "pull shorts" to use it on the inmates to prompt sex skills. After that use the pull shorts skill and service the inmates a couple of times to unlock the second gym skill "demonstration". Before considering this a possible bug have you actually completed the gym job a bunch of times? Or are we just talking about less than 5 times here?
And what's the problem of locking your edict points? Is it preventing you from acquiring edicts?
It's a hardcoded value of 999 edict points you get.
And the max carryover is addressed modifying the second function.
We are essentially avoiding limits, hence why you see 999 edict points.
If the second function wasn't modified, everytime you sleep you'd be limited to the max between your current edict points and the max carry over. Which I believe is 2 or 3 depending on what you chose as a beginning perk.
If it's breaking functionality elsewhere, lmk.
If not, you're essentially complaining that you always have 999 edict points
If warranted, I can pull everything out into easily setable functions and variables, that would allow you to bypass the normal edict calculations if you want to, and if you want to reset it back to normal you can just change one variable.
Edit:
Okay, I've actually tested this change and it'll allow you to set and learn skills that are available. And all you need to do is set a variable to true or false.
You'll have to modify two files listed here.
First file is RemtairyEdicts.js copy and paste this section over the Edicts section or comment out the original section and paste mine above.
Second. You need to modify this function in FTKR_SkillTreeSystem.jsCode:///////////// // Edict Points /////////////// /* Complain to tetrayrok if things don't work Usage: set cheatEdict = true if you want to cheat and the points: to whatever you want to have for edict points */ Game_Actor.prototype.cheatEdict = { cheat: true, edictPoints: 50, stsAsp: 50 }; Game_Actor.prototype.getStoredEdictPoints = function() { if (Game_Actor.prototype.cheatEdict.cheat === true) return Game_Actor.prototype.cheatEdict.edictPoints; return this._storedEdictPoints; }; Game_Actor.prototype.resetEdictPoints = function() { if (Game_Actor.prototype.cheatEdict.cheat === true) { this._storedEdictPoints = Game_Actor.prototype.cheatEdict.edictPoints; this.setAsp(Game_Actor.prototype.cheatEdict.edictPoints); return; } this._storedEdictPoints = 0; this.setAsp(0); }; Game_Actor.prototype.getNewDayEdictPoints = function() { if (Game_Actor.prototype.cheatEdict.cheat === true) { this._storedEdictPoints = Game_Actor.prototype.cheatEdict.edictPoints; // return Game_Actor.prototype.cheatEdict.edictPoints; return; } let unusedPoints = Math.max(this._storedEdictPoints, this.stsAsp()); this.resetEdictPoints(); let points = 2; if(Prison.easyMode()) points++; else if(Prison.hardMode() && Prison.date % 2 === 0) points--; if(this.hasEdict(EDICT_PARTIALLY_RESTORE_BUREAUCRACY)) { if(this.hasEdict(EDICT_REDIRECT_SUBSIDIES)) { if(Prison.date % 2 === 1) points++; } else points++; } let maxCarryover = 0; maxCarryover += this.titleEfficientAdminstrator_carryoverUnusedEdictPoint(); if(this.hasEdict(EDICT_REPAIR_MEETING_ROOM)) maxCarryover += 1; points += Math.min(maxCarryover, unusedPoints); if($gameSwitches.value(SWITCH_POST_CAPTAIN_INTERMISSION_ID)) points = 0; this._storedEdictPoints = points; }; Game_Actor.prototype.transferEdictPointsToStorage = function() { if (Game_Actor.prototype.cheatEdict.cheat === true) { this._storedEdictPoints = Game_Actor.prototype.cheatEdict.edictPoints; return; } if(this.stsAsp() > 0) { this._storedEdictPoints = this.stsAsp(); this.setAsp(0); } }; Game_Actor.prototype.transferEdictPointsFromStorage = function() { if (Game_Actor.prototype.cheatEdict.cheat === true) { this._storedEdictPoints = Game_Actor.prototype.cheatEdict.edictPoints; return; } if(this._storedEdictPoints > 0) { this.getAsp(this._storedEdictPoints); this._storedEdictPoints = 0; } };
Why do we need to change this?
Because the skillTree system will deny your eligibility to learn edicts even though you have enough edict points based on _stsSp.
How do you use it?Code:Game_Actor.prototype.stsAsp = function() { if (Game_Actor.prototype.cheatEdict) { // complain to tetrayrok if it doesn't work this._stsSp = Game_Actor.prototype.cheatEdict.stsAsp; } return this._stsSp || 0; };
Turning off cheat to false should revert everything to normal usage. This way, if you want to revert to original behaviour it's easy to do.Code:Game_Actor.prototype.cheatEdict = { cheat: true, <--- setting this to true will give you unlimited edicts to learn stuff because it's forever 50, barring you hasve the gold, setting it to false should revert behaviour to normal edictPoints: 50, stsAsp: 50 };
I can probably refactor it to only make changes in RemtairyEdicts, because I noticed skillTree just assigns it's own local variable stsSp from RemtairyEdicts stsAsp but oh well, uh no one is paying me for this and if it works it works.
ENJOY.
That seems like it has to do with equipments slots, nothing to do with anything I touched. What were you doing when the crash happened?Almost
Added the lines to FTKR_SkillTreeSystem.js like you said, started crashing right after that, crashes on start upThat seems like it has to do with equipments slots, nothing to do with anything I touched. What were you doing when the crash happened?
And for a quick test, you can just turn the edict cheat off and see if it prevents the crash.
Ok so it seems like wyldmod the preg mod I presume has some incompatible issues, or has made some changes to the original files. Because it works fine for me but I don't have the wyldmod. Probably because it adds additional edicts to the skillTree based on preg or condoms or whatever new edicts.Added the lines to FTKR_SkillTreeSystem.js like you said, started crashing right after that, crashes on start up
Correct! just did that, copied and pasted the changes to FTKR_SkillTreeSystem again and it worked just perfectly, now i have infinite edict points.Ok so it seems like wyldmod the preg mod I presume has some incompatible issues, or has made some changes to the original files. Because it works fine for me but I don't have the wyldmod. Probably because it adds additional edicts to the skillTree based on preg or condoms or whatever new edicts.
What happens if you remove the changes to FTKR_SkillTreeSystem? Just comment it out and reboot your game.
Oh. Great!Correct! just did that, copied and pasted the changes to FTKR_SkillTreeSystem again and it worked just perfectly, now i have infinite edict points.
It seems that there was an extra space or comma somwhere along the line.
TY!
Bruh. Just fuck 10 different plp, that's it.Ex-secretary gone wild
You’ll get this passive eventually by losing and having 10 sexual partner
Can anyone tell me how to do it
I already fuck 10 plp, i thinkBruh. Just fuck 10 different plp, that's it.
I think you didn't answer my question. Ask at Where can I find the reputation of jobs and change it?Save editor you can do that, you just need to find the current reputation value and change it!
You must be registered to see the links
View attachment 2206698
If only there was a search function you can use to find things.I think you didn't answer my question. Ask at Where can I find the reputation of jobs and change it?
Does the naked tweak still work on the newest version?So because I don't find the motivation to start a whole guide that covers modding, here's a collection of most of my posts regarding tweaks that I consider important/popular. This is intended as a redirecting post to find already existing tweaks easier, because some people have trouble finding the search function. This list does NOT cover all tweaks, use the search function
Link to my F.A.Q. (may include modding but it's focus is general gameplay): here
[Modding] Tweak post collection
DISCLAIMER: Before editing any files, back them up including your saves. If stuff does not work in your game and you want to post about it here, PLEASE mention that you modded the game and what you edited. (And don't even think about reporting bugs to the devs with a modded game.) The original game is quite stable (after a few updates). If not mentioned otherwise the files are located in
www\js\pluginsand can be opened with any text editor (using more powerful editors like Notepad++ or VSCode makes editing easier).
VERSIONS: Most tweaks were made for older versions of the game. But they often cover core concepts that don't change in each update (except maybe line numbers and such). Thus, they'll almost always work in newer versions. The version in brackets after each tweak is the last version for which I looked into it.
Blue version numbers mean I'm sure they still work up to that version, green numbers mean I've verified and tested it in that version and yellow is for outdated tweaks. However, if things change and stuff breaks, please let me know. I'll then decide if I update either the original post or make a new one (depending on the extent of change).
quality of life tweaks:
'naughty' tweaks:
- enable manual saving for each difficulty (v1.0.1c): here
- disable autosave at the start of combat (for better save-scumming) (v1.0.1c): here
- tweaking side job values (mostly reputation) (v1.0.1c): here
- uninterrupted battle-masturbation (v1.0.1c): here
- enable escaping in prisoner difficulty (v1.0.1c): here
- disable night(=scandalous) mode (v1.0.1c): here
game mechanic tweaks:
- get her naked all the time (v0.8.o): here
- Karryn being always aroused (v0.8.o): here
- having cum or pussy juice all the time or after battle/sleep (v0.8.o): here
no longer supported tweaks:
- reverse the effect slut level has on charm (v0.8.o): here
- lower enemy max levels (v0.8.o): here
- increase charm exp gain for individual actions (v0.7B.p): here
- change alcohol tolerance (how fast she gets drunk) in the waitress job (v0.7B.p): here
- editing the groups of enemies you'll encounter (v0.7B.p): here
- removing gained passives (v0.7B.p): here
- more stamina in reception job (v0.7B.p): here
- disable bar fights (v0.7B.p): here
- change/add sensitive body part (the one you choose at the start) (v0.7B.p): here
- always act first each round (v0.8.o): here
- getting her nipples hard all the time (v0.7B.p): here
- wake up without panties (fully implemented in base game (v1.0.1c)) (v0.8.o): here
references to stuff from other people:
- CCMod (customisable tweak and/or preg mod):
You must be registered to see the links(outdated for some time now)
- continued and current version by wyldspace:
You must be registered to see the links- basic CG gallery: here
- PeroMod (passives editing tool): here(author naatsui got blocked?, I'll leave old link here for a bit)
NOTE: Will be updated for release version once the alphabet stops.