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Fan Art Being A DIK: Fan Art

5.00 star(s) 2 Votes

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,107
38,891
Rendering usually takes me hours so I try rendering the model then add background in affinity photo may not be the best way but I got to work with what I have. (y)
High quality renders can really take hours, while my record was 7-8 hours when I did Sarah's photo shoot. May I ask what hardware do you have and do you use the CPU Fallback feature?
And it is okay, take your time, play with this and you will get better and better.
 

Darkwen

Forum Fanatic
Nov 10, 2020
5,435
11,668
High quality renders can really take hours, while my record was 7-8 hours when I did Sarah's photo shoot. May I ask what hardware do you have and do you use the CPU Fallback feature?
And it is okay, take your time, play with this and you will get better and better.
Basic windows 11, I didn't even realize daz stops rendering after 2 hours till yesterday I got a lot to learn, yes I believe i'm using the cpu fallback
 

miamid99

Newbie
Nov 4, 2019
83
425
Well, I done a little search and I honestly surprised myself! I didn't realize I had posted so many, but... I put together a list of links to posts I have done that included Scene Subsets of mine... I still can't get over how long this is! I am surprised to be honest! I obviously need a life! ;)

Enjoy... (if you need anything specifically, just ask me, I'll either point you to the post where it is available or I will repost it, not a problem).

https://f95zone.to/threads/being-a-dik-fan-art.29960/post-9799722
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-9806991
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-9925325
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-9927381
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10004000
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10076152
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10082195
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10119857
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10163451
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10219435
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10277044
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10277161
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10337634
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10360684
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10362376
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10377290
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10404968
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10405373
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10422690
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10427012
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10427928
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10428447
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10455929
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10468310
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10540831
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10547951
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10548420
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10692531
https://f95zone.to/threads/being-a-dik-fan-art.29960/post-10703250
You absolute LEGEND!
we do not deserve you.
thank you kindly sir
 

redle

Active Member
Apr 12, 2017
626
1,094
Basic windows 11, I didn't even realize daz stops rendering after 2 hours till yesterday I got a lot to learn, yes I believe i'm using the cpu fallback
First I'll say, no complaints here. I'm just trying to help.

The 2 hours... 7200 seconds = 120 minutes = 2 hours (here's where that setting is on the render tab)
2 hour.jpg

There's a lot of pixelation in Josy. As a quick example:
pixelation.jpg

The background however is crystal clear. There are multiple options depending on your ultimate end need (even with a low end computer).
1. I assume you are scaling Josy up from a small render. Don't. If the main focus of your image only looks clean 1/4 scale, then release the image at 1/4 scale, not full scale. If others want to "create" the pixelation but scaling the image bigger then let them do it. But have your actual post be a clean image.
2. If you do want to release bigger, blur the background image you are inserting so it is degraded to match Josy. Having the background be clear and your model be blurry pulls the viewers focus away from your target.
3. Use an "upscaler." Google image upscaling and you can find online websites to do it.
4. Try sharpening the problem areas or running other image filters over it to clean it up.

Here's a transition image with a few quick variations on your original image as a sampling.
(original image / background blurred / upscaled-sharpened-soft light to Josy's face-downscaled / previous image but with only Josy's portion of the image having gone through the alteration process)
View attachment Josy_Little_minxs_compare_lbls.webp

The last image in the above set as a jpg
josy u-s-l-d-r.jpg

I'll add that I upscaled and then downscaled because I do not have access to the original downscaled Josy. I upscaled to clean up the pixelation lines but wanted my final result back at the original scale. With a starting small version just doing the upscale would be the only part needed.
 
Last edited:
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Darkwen

Forum Fanatic
Nov 10, 2020
5,435
11,668
Try to disable it, then only the graphic card will be used for work. I went several times faster, but it depends on the specifications.
Thanks I will
First I'll say, no complaints here. I'm just trying to help.

The 2 hours... 7200 seconds = 120 minutes = 2 hours (here's where that setting is on the render tab)
View attachment 2609784

There's a lot of pixelation in Josy. As a quick example:
View attachment 2609793

The background however is crystal clear. There are multiple options depending on your ultimate end need (even with a low end computer).
1. I assume you are scaling Josy up from a small render. Don't. If the main focus of your image only looks clean 1/4 scale, then release the image at 1/4 scale, not full scale. If others want to "create" the pixelation but scaling the image bigger then let them do it. But have your actual post be a clean image.
2. If you do want to release bigger, blur the background image you are inserting so it is degraded to match Josy. Having the background be clear and your model be blurry pulls the viewers focus away from your target.
3. Use an "upscaler." Google image upscaling and you can find online websites to do it.
4. Try sharpening the problem areas or running other image filters over it to clean it up.

Here's a transition image with a few quick variations on your original image as a sampling.
(original image / background blurred / upscaled-sharpened-soft light to Josy's face-downscaled / previous image but with only Josy's portion of the image having gone through the alteration process)
View attachment 2609809

The last image in the above set as a jpg
View attachment 2609813

I'll add that I upscaled and then downscaled because I do not have access to the original downscaled Josy. I upscaled to clean up the pixelation lines but wanted my final result back at the original scale. With a starting small version just doing the upscale would be the only part needed.
Thanks for the help (y)
 
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HogRocket

Engaged Member
Jun 8, 2020
2,419
12,491
first time working with Vivienne's skin (for sage) and OMG what in god's forsaken name is this shit? and how do I get rid of it?
View attachment 2610172
It's where the skin texture wraps around the figure and joins up. If it is taken from a scan it quite often is screwed up at the edges and their very visible. Photoshop (or GIMP if you're cheap like me) will take that out

Not very good, but only took 3 minutes
viviennes_ass.png
 

miamid99

Newbie
Nov 4, 2019
83
425
It's where the skin texture wraps around the figure and joins up. If it is taken from a scan it quite often is screwed up at the edges and their very visible.
see that was my first thought too. "must be where the seam is".
So I unwrapped her, and nope. the seam is lower... this seems to just be a crease made on purpose, in the normal map. to get some ambient occlusion, that only works when the model is standing, and lit a certain way...
And when you think people sell those for money...
viv unwrapped.png
Anyway, Photoshop it is.
thx everyone for you help
 
5.00 star(s) 2 Votes